☆12Apr 16, 2024Updated last year
Alternatives and similar repositories for accurate_bc_for_mls_mpm
Users that are interested in accurate_bc_for_mls_mpm are comparing it to the libraries listed below
Sorting:
- Implementation of analytic collision penalty eigensystems (with Matlab)☆19Oct 23, 2025Updated 4 months ago
- ☆22Aug 3, 2024Updated last year
- ☆31Dec 2, 2025Updated 3 months ago
- An implementation of "Air Meshes for Robust Collision Handling", SIGGRAPH (2015)☆16Aug 30, 2017Updated 8 years ago
- ☆31Apr 22, 2024Updated last year
- The author's Implementation of "Surface-Only Dynamic Deformables using a Boundary Element Method."☆39Sep 12, 2022Updated 3 years ago
- CEDEC2022 Slide "Position Based Dynamics Onramp"☆18Aug 22, 2022Updated 3 years ago
- gQuery: Fast CPU and GPU-Accelerated Geometry Queries☆20Apr 14, 2025Updated 10 months ago
- This is an enhanced GPU MPM framework with explicit solver☆19Oct 20, 2025Updated 4 months ago
- ☆18Aug 1, 2023Updated 2 years ago
- Optimization-based implicit material point method☆57Dec 13, 2025Updated 2 months ago
- This is the first fully GPU Optimized IPC framework☆134Dec 19, 2025Updated 2 months ago
- Source code for paper "Visual Simulation of Soil-Structure Destruction with Seepage Flows" PACMCGIT(Proc. SCA2021)☆22Aug 7, 2025Updated 7 months ago
- ☆26Nov 21, 2024Updated last year
- The official implementation of MesoGen: Designing Procedural On-Surface Stranded Mesostructures (Siggraph 2023)☆27Jan 26, 2024Updated 2 years ago
- Author's implementation of SIGGRAPH 2023 paper, "A Practical Walk-on-Boundary Method for Boundary Value Problems."☆56Jun 16, 2025Updated 8 months ago
- Interactive ferrofluid simulation which responds to audio input.☆28May 18, 2025Updated 9 months ago
- Code for paper Isotropic ARAP energy using Cauchy-Green invariants☆67Dec 13, 2022Updated 3 years ago
- [SIGGRAPH Asia 2023] DiffFR: Differentiable SPH-based Fluid-Rigid Coupling for Rigid Body Control, please visit the project website for m…☆33Dec 4, 2024Updated last year
- [Siggraph 2024] Differentiable solver for time-dependent deformation problems with contact☆38Jun 9, 2025Updated 9 months ago
- A 3D fluid simulation on the GPU using C++ and Vulkan.☆13Jun 12, 2022Updated 3 years ago
- A binding of Isaac mod that revamps everything around boss health bars☆11May 7, 2025Updated 10 months ago
- Concurrency library☆17Oct 13, 2024Updated last year
- 3D DirectX PBMPM with Fluid Mesh Shading☆45Jan 22, 2025Updated last year
- ☆80Jul 11, 2021Updated 4 years ago
- Hybrid method based on a variable-order de bruijn Graph for the error Correction of Long Reads☆11Jan 20, 2021Updated 5 years ago
- Patched freeware bundled with doukutsu-rs builds.☆12Jan 8, 2021Updated 5 years ago
- ☆11Nov 20, 2024Updated last year
- Parallel Functional Testing framework, written in Rust☆11Oct 22, 2023Updated 2 years ago
- Distancing / redistancing algorithm (useful, e.g. for the practice of the Level Set method)☆12Oct 9, 2025Updated 5 months ago
- Implementation of Adverserial autoencoders☆11Dec 10, 2020Updated 5 years ago
- Source Codes for Corotational Hinge-based Thin Plates/Shells☆12Mar 5, 2025Updated last year
- ☆11Nov 19, 2025Updated 3 months ago
- Arch packages for Minecraft☆11Dec 28, 2021Updated 4 years ago
- misc analysis script for hqx (hq2x hq3x hq4x) algorithms☆19Jun 21, 2014Updated 11 years ago
- Core code of the paper "Unbiased Caustics Rendering Guided by Representative Specular Paths".☆11Sep 8, 2022Updated 3 years ago
- The script files for Doki Doki True Route!☆13Jun 4, 2024Updated last year
- Some .tns file for Ti nspire CX CAS about Fluid Mechanics, Theory of Construction and Computational structural mechanics☆14Jan 11, 2023Updated 3 years ago
- PaintsTorch2: Self-Supervised User-Guided Anime Lineart Colorization https://yliess86.github.io/PaintsTorch2/☆12Mar 17, 2021Updated 4 years ago