sketchbooks99 / PRayGround
GPU ray tracing framework using NVIDIA OptiX 7 and 8
☆39Updated 4 months ago
Alternatives and similar repositories for PRayGround:
Users that are interested in PRayGround are comparing it to the libraries listed below
- OptiX 9 Lightweight Wrapper Library☆103Updated 2 months ago
- Volumetric progressive photon mapping written in C++.☆55Updated 2 years ago
- minimal but extensible header only implementation of photon mapping in C++☆112Updated 3 years ago
- This is my experiments with BVH build algorithms on GPU.☆54Updated 6 months ago
- LTC approximation of the Anisotropic GGX for real-time area light shading with anisotropic reflection.☆84Updated 11 months ago
- Volumetric path tracer written in C++☆45Updated 2 years ago
- A Hardware Raytracing based Progressive Photon Mapper using Falcor 5.2☆58Updated 10 months ago
- Source Code for HPG 2022 Paper "Virtual Blue Noise Lighting"☆49Updated 2 years ago
- A simple interactive ray-tracing renderer.☆45Updated 5 months ago
- ☆18Updated 3 years ago
- Code for SIGGRAPH 2024 (ToG) paper "Specular Polynomials"☆83Updated 6 months ago
- Global Illumination using Spherical Harmonics☆76Updated 4 years ago
- ☆78Updated last year
- ☆17Updated 4 years ago
- a simple implementation of "Resampling-aware Weighting Functions for Bidirectional Path Tracing Using Multiple Light Sub-Paths" (ACM TOG …☆24Updated 6 months ago
- Minimal pathtracer using Vulkan RayTracing☆45Updated 9 months ago
- Spherical/zonal harmonics library☆138Updated last year
- ☆17Updated 2 years ago
- Code for "Practical Multiple-Scattering Sheen Using Linearly Transformed Cosines" (SIGGRAPH 2022 Talk) by Tizian Zeltner, Brent Burley, a…☆44Updated 2 years ago
- Gradient-domain Volumetric Photon Density Estimation, SIGGRAPH 2018☆41Updated 2 years ago
- 2D visualizer for specular path manifolds☆65Updated 3 years ago
- ☆25Updated last year
- Research oriented GPU offline renderer☆15Updated last year
- ☆58Updated 2 years ago
- Implementation of the paper "Variance-Aware Multiple Importance Sampling" for bidirectional path tracing in PBRT.☆36Updated 5 years ago
- This repository will eventually hold the supplemental data and code for the paper: "" which will be presented at SIGGRAPH 2022☆28Updated 2 years ago
- Headers, tests, and examples for Covariance Tracing☆48Updated 4 years ago
- List of some useful databases and resources for Computer Graphics