TheComet / ikLinks
Minimal Inverse Kinematics library
☆521Updated 4 years ago
Alternatives and similar repositories for ik
Users that are interested in ik are comparing it to the libraries listed below
Sorting:
- C++ Library for reading and writing FBX files☆296Updated 5 years ago
- The Caliko library is an implementation of the FABRIK inverse kinematics algorithm in Java.☆169Updated 7 months ago
- Implementation of the bounding mesh and bounding convex decomposition algorithms for single-sided mesh approximation☆346Updated 3 years ago
- The Motion Toolkit is a collection of C++ class templates providing basic types for applications involving 3D geometry, kinematics and dy…☆99Updated 6 years ago
- Library of cubic spline utilities☆328Updated last year
- An simple immediate-mode 3D gimzo/manipulator (translation, rotation, scale widget) in ~1200 LoC☆464Updated 7 years ago
- Header only 3d quickhull in c99☆295Updated 8 years ago
- https://github.com/bkaradzic/bgfx.cmake. Independently maintained CMake build scripts for bgfx. Released under public domain.☆291Updated 3 years ago
- Header only mesh voxelizer in c99☆648Updated 3 years ago
- Atlas Generation Tool☆478Updated 4 years ago
- Fabric Engine Canvas tool for full-body IK system, based on FABRIK (Forward And Backward Reaching Inverse Kinematics)☆126Updated 5 years ago
- Voxels Library - C++ library for voxel manipulation and polygonization☆293Updated 9 years ago
- A procedural geometry generation library for C++11☆229Updated 2 years ago
- Library for collision detection between two convex shapes☆591Updated last year
- SOLID - Software Library for Interference Detection☆100Updated 2 years ago
- Shader cross compiler to translate HLSL (Shader Model 4 and 5) to GLSL☆360Updated 5 years ago
- Immediate-mode, renderer agnostic, lightweight debug drawing API.☆526Updated last week
- Clustered shading implementation with bgfx☆458Updated 3 years ago
- sandbox for various 3d math, geometry, graphics and physics code☆232Updated 8 years ago
- A C++14/C++17 header-only library for simple, efficient, and robust serialization/deserialization of glTF 2.0☆361Updated 3 years ago
- ImGui GIZMO widget - quaternions based 3D object manipulator: it permits, via mouse, to manipulate objects by translating, rotating, or s…☆417Updated 5 months ago
- Lightweight open source FBX importer☆1,255Updated this week
- Basic 3D collision detection implementation using the Gilbert–Johnson–Keerthi distance algorithm along with the Expanding Polytope Algori…☆102Updated 11 months ago
- Header only C++ Tiny glTF loader.☆257Updated 5 years ago
- Physics Engine Evaluation Lab☆163Updated 2 months ago
- A collection of source codes implementing cloth simulation algorithms in OpenGL☆537Updated 2 years ago
- A Simple, Optimized Bounding Volume Hierarchy for Ray/Object Intersection Testing☆534Updated 5 years ago
- 🎨 graphics/interaction prototyping sandbox☆324Updated 11 months ago
- Examples for the Magnum C++11 graphics engine☆307Updated 3 months ago
- A curated list of awesome collision detection libraries and resources☆956Updated last year