patrikholler / Unity-Simple-Octree
Simple Octree for Unity with Job System
☆27Updated 3 years ago
Alternatives and similar repositories for Unity-Simple-Octree:
Users that are interested in Unity-Simple-Octree are comparing it to the libraries listed below
- Simple Unity Generate Vertex Color Model Tool☆39Updated 5 years ago
- Unity DOTS custom skinned mesh rendering prototype for the Latios Framework☆34Updated 2 years ago
- ☆25Updated 3 years ago
- Pattern and helpers for writing Unity Burst jobs as generic Functions/Actions.☆40Updated 6 years ago
- Uses the GPU (render texture & computer shader) to compute the visibility of mesh triangles☆28Updated 3 years ago
- Fortune's Voronoi diagram for Unity DOTS (Job System, Burst Compiler) - WIP☆12Updated 2 years ago
- Unity DOTS node based path finding, using Eager Dijkstra modified Shortest Path algorithm☆44Updated 3 years ago
- An easy to extend version of Unity's default lit URP shader based on some simple macros.☆23Updated 3 months ago
- Super fast Normal and Tangent recalculation library for Unity.☆36Updated 6 months ago
- Mistral Trail is a Trail Rendering System for Unity and could safely substitute the built-in trail system.☆18Updated 7 years ago
- A quick and simple image noise and pattern generator for Unity (Editor)☆23Updated 2 years ago
- Reactive node system for Unity☆44Updated 11 months ago
- Formation Movement☆22Updated 4 years ago
- A simple shader which renders stylized wireframes while staying true (within reason) to the visual style of the Vectrex☆31Updated 3 years ago
- Library of procedural generation code for use in Unity☆49Updated last year
- Soft Walks: Real-Time, Two-Ways Interaction between a Character and Loose Grounds - 2021 - Eurographics (short)☆47Updated 2 years ago
- Work with ScriptableObjects in a similar manner to how you work with Components and GameObjects☆17Updated last year
- Height fog implementation for Unity☆16Updated 3 months ago
- An example showing the how ECS Events package can be utilized in a game.☆21Updated 4 years ago
- General Utilities for Unity☆30Updated 11 months ago
- Deferred lights feature for the URP pipeline in the Unity Game Engine☆25Updated 3 years ago
- Minimalist simplex library☆46Updated 2 years ago
- Demo repository for URP + Frustrum Culling + Jobs☆32Updated 3 years ago
- Unity project showcasing clouds volume rendering with raymarching, and a simple coloured wave.☆28Updated 3 years ago
- Applies Preset to folders and objects☆42Updated 2 years ago
- ⬜ Gradient Map post effect for Unity Urp☆24Updated 3 months ago
- A source generator that automatically generates a cache of components for Unity.☆33Updated last year
- Cloud Shader for Unity3D High Definition Rendering Pipeline☆17Updated 4 years ago
- A halftone shader created with Shader Graph for use in the Universal Render Pipeline☆28Updated 2 years ago
- A simple collection of jobs used for view frustum culling☆51Updated 6 years ago