leorid / Unity-HDRP-GPU-View-Cone
View Cone, Field of View, Sight Cone - done with custom Shadow Mapping in Unity HDRP
☆35Updated last year
Related projects ⓘ
Alternatives and complementary repositories for Unity-HDRP-GPU-View-Cone
- Package for Unity which allows to contruct meshes in an adjustable shape of pipe and generate LOD☆33Updated last year
- Automatically setup Camera viewports from RectTransforms in Unity☆35Updated last year
- Unity Timeline integration for the Unity Spline package utilizing c# job system and burst compiler☆40Updated 2 weeks ago
- Applies Preset to folders and objects☆42Updated 2 years ago
- ⬜ Gradient Map post effect for Unity Urp☆22Updated this week
- Set material properties right from component for Unity.☆45Updated last year
- A quick and simple image noise and pattern generator for Unity (Editor)☆23Updated 2 years ago
- A noise visualizer and editor in Unity3D☆22Updated 3 years ago
- An editor extension for the Unity game engine.☆41Updated 3 years ago
- Unity3D core API fixes - NOT released by Unity, but heavily used by AssetStore publishers☆38Updated 3 months ago
- Super fast Normal and Tangent recalculation library for Unity.☆34Updated 2 months ago
- 🖥 An example of LCD Display shader in URP.☆32Updated last year
- Contains utilities for defining a curve or gradient in the inspector and automatically generating a texture for that to pass on to shader…☆28Updated this week
- Code + examples for Refactoring Data stored in Unity Prefabs, Scenes and other Assets☆31Updated 3 months ago
- Screenshot utility for Unity runtime & editor☆29Updated 3 years ago
- Simple tweening for any data, akin to AnimationCurve & Gradient☆36Updated 2 years ago
- Visual behaviour & AI design tool for Unity.☆34Updated last year
- A halftone shader created with Shader Graph for use in the Universal Render Pipeline☆27Updated 2 years ago
- Snow Track Shader☆20Updated 3 years ago
- View and navigate your selection history!☆26Updated 3 months ago
- ☆31Updated 3 years ago
- Add comments to the inspector via a Comment attribute or component☆17Updated 11 months ago
- A simple shadergraph for making spinners for button borders or loading indicators☆25Updated 3 years ago
- ⚙ Tool for convenient ScriptableObject's creation☆36Updated 3 months ago
- A simple Unity editor tool of procedural mesh generating, modifying and exporting.☆50Updated 2 years ago
- Offscreen indicators for Unity 3D game objects☆47Updated 4 years ago
- Auto Preset enables scriptable configuration of assets from the Unity Editor without requiring any additional code.☆24Updated 4 years ago