Ray-Tracing-Systems / HydraAPILinks
Hydra Renderer infrastructure layer
☆24Updated 7 months ago
Alternatives and similar repositories for HydraAPI
Users that are interested in HydraAPI are comparing it to the libraries listed below
Sorting:
- Assimp USD file format plugin☆16Updated 2 years ago
- TinyVDBIO header-only C++ OpenVDB IO library☆37Updated 3 years ago
- Embree viewer is a simple implementation of a progressive renderer, based on Intel's Embree raytracing kernels. Its UI is written in SDL2…☆27Updated 5 years ago
- Windows x64 Build for OpenVDB☆35Updated 10 years ago
- Renderer using C++, Embree and USD to achieve Path Tracing techniques on the CPU☆56Updated last year
- A cross-platform programmable shading language ( CPU only )☆59Updated last year
- A really small getting-started project for USD based projects☆56Updated last month
- Immediate-mode fork of the mitsuba renderer. (See Wiki for branches.)☆68Updated 4 years ago
- A fluid simulator featuring FLIP/PIC and narrow-band level set.☆34Updated 6 years ago
- OpenVDB Development Repository☆34Updated last month
- Library for BSDF, BRDF, and BTDF☆29Updated 9 months ago
- Renderer and BVH traversal library☆59Updated 10 months ago
- Realtime render for USD☆26Updated 3 months ago
- A GPU Path tracer implementing VCM☆22Updated 8 years ago
- 🥧 An OpenGL 4.x example of GPU Zen 2's ray casting techniques for baked texture generation chapter.☆45Updated 6 years ago
- A physically based shader for woven cloth☆101Updated 4 years ago
- Physically-based shading experiments in Arnold renderer.☆30Updated 2 years ago
- Fork from Blender Cycles☆35Updated this week
- Physically based Monte Carlo renderer written in C++☆32Updated 4 years ago
- Work-in-progress CPU renderer using Embree☆18Updated 6 years ago
- A physically based camera model for virtual production and computer graphics☆90Updated last year
- Vulkan debug layer to visualize synchronization dependencies☆44Updated 5 years ago
- A Maya plugin for the PBRT v3 renderer http://www.pbrt.org/ https://github.com/mmp/pbrt-v3/☆41Updated 5 years ago
- Standalone application for Linux and MacOSX to open and view OpenVDB files.☆27Updated 9 years ago
- A visualization and editing tool for reflectance data☆139Updated 6 years ago
- Implementation of my HPG2020 paper: Quadratic Approximation of Cubic Curves☆41Updated 5 years ago
- A Parallel Fluid Solver and Renderer on the GPU☆63Updated 4 years ago
- Source code for "An Adaptive Variational Finite Difference Framework for Efficient Symmetric Octree Viscosity" (SIGGRAPH 2019)☆87Updated last year
- A demo of ambient occlusion map baking using DXR☆65Updated 3 years ago
- OpenGL SPH fluid simulation and rendering☆30Updated 8 months ago