Ray-Tracing-Systems / HydraAPILinks
Hydra Renderer infrastructure layer
☆24Updated 6 months ago
Alternatives and similar repositories for HydraAPI
Users that are interested in HydraAPI are comparing it to the libraries listed below
Sorting:
- Embree viewer is a simple implementation of a progressive renderer, based on Intel's Embree raytracing kernels. Its UI is written in SDL2…☆27Updated 5 years ago
- Assimp USD file format plugin☆15Updated 2 years ago
- TinyVDBIO header-only C++ OpenVDB IO library☆37Updated 3 years ago
- Realtime render for USD☆25Updated 2 months ago
- A Maya plugin for the PBRT v3 renderer http://www.pbrt.org/ https://github.com/mmp/pbrt-v3/☆40Updated 5 years ago
- A really small getting-started project for USD based projects☆55Updated 2 weeks ago
- A cross-platform programmable shading language ( CPU only )☆59Updated last year
- Renderer using C++, Embree and USD to achieve Path Tracing techniques on the CPU☆56Updated last year
- Physically-based shading experiments in Arnold renderer.☆30Updated 2 years ago
- A physically based camera model for virtual production and computer graphics☆87Updated last year
- B.Sc. Thesis Simulation of Snow☆32Updated 5 years ago
- Yet another FBX exporter with flatbuffers serialization, goes with the Viewer (https://github.com/VladSerhiienko/Viewer, WIP).☆66Updated 6 years ago
- Windows x64 Build for OpenVDB☆35Updated 9 years ago
- CUDA Extension Wrangler☆24Updated 5 years ago
- Renderer and BVH traversal library☆59Updated 8 months ago
- Siggraph 2024 Shader Writing in OSL Course Supplementary Material☆28Updated 8 months ago
- Library for BSDF, BRDF, and BTDF☆29Updated 7 months ago
- lucille global illumination renderer☆89Updated 16 years ago
- A fluid simulator featuring FLIP/PIC and narrow-band level set.☆34Updated 6 years ago
- OpenGL SPH fluid simulation and rendering☆29Updated 6 months ago
- Implementation of the Separable Subsurface Scattering technique from http://www.iryoku.com/separable-sss/ in C++ and Vulkan 1.0☆43Updated 3 years ago
- 3D painting tool☆39Updated 12 years ago
- Assets related to the Digital Emily project https://vgl.ict.usc.edu/research/DigitalEmily2/☆70Updated 5 years ago
- Fork from Blender Cycles☆35Updated 2 months ago
- Immediate-mode fork of the mitsuba renderer. (See Wiki for branches.)☆68Updated 4 years ago
- Experimental OpenUSD based standalone application using glfw3 and imgui☆13Updated this week
- Hydra Renderer engine (core)☆30Updated 6 months ago
- Easy, simple path trace renderer.☆57Updated last month
- Dependencies and foundation libraries for Karl's graphics projects☆16Updated 3 weeks ago
- OpenVDB Development Repository☆34Updated this week