sideeffects / openvdb_devLinks
OpenVDB Development Repository
☆34Updated 3 months ago
Alternatives and similar repositories for openvdb_dev
Users that are interested in openvdb_dev are comparing it to the libraries listed below
Sorting:
- Universal Scene Description☆34Updated 2 weeks ago
- Houdini C++ wrangle node☆75Updated 6 years ago
- Houdini libraries that must be recompiled to use Houdini with a custom build of the USD library.☆101Updated this week
- Development repository for OpenVDB AX: a JIT expression language for VDB☆69Updated 4 years ago
- Python module for Houdini that allows users to export Houdini particles to Thinkbox PRT format☆38Updated 8 years ago
- Houdini exporter for pbrt-v3☆32Updated 3 years ago
- Windows x64 Build for OpenVDB☆35Updated 10 years ago
- Houdini Engine for Maya☆122Updated 2 months ago
- Houdini Ocean Toolkit☆72Updated 2 years ago
- Geometric algorithms library for the VFX industry☆91Updated 13 years ago
- Toolset for visualizing and rendering openvdb volumes in Maya☆42Updated 6 years ago
- Tangent space calculator for Houdini☆39Updated 8 years ago
- A Maya plugin for the PBRT v3 renderer http://www.pbrt.org/ https://github.com/mmp/pbrt-v3/☆41Updated 5 years ago
- Collection of OSL shaders for the 3Delight renderer.☆21Updated 4 years ago
- Bringing MeshLab functionality into Houdini☆35Updated 8 years ago
- Siggraph 2022 OSL Shaders for RenderMan Course Supplementary Material☆24Updated 2 years ago
- Blender Foundation Cycles Fork☆31Updated 4 years ago
- Mechanical Logic Framework for SideFX Houdini with simple CPU example☆24Updated 7 years ago
- Houdini's FBX integration.☆52Updated 2 months ago
- Arnold plugin for Softimage☆36Updated 2 years ago
- A set of physical-based shaders for Mantra renderer☆57Updated 8 years ago
- simple integration of Nvidia Flex technology into SideFX Houdini☆100Updated last year
- A WIP Implementation of a Physically Plausible (PBR/PBS) HLSL Shader for the Maya Viewport 2.0☆35Updated 3 years ago
- Obq_Shaders for Arnold☆53Updated 6 years ago
- Stokes Microsolver replacing the standard variational projection and viscosity solves in Houdini☆44Updated 8 years ago
- OpenDCX Repository☆90Updated 8 years ago
- Reusable Qt Components for Pixar's USD☆165Updated 2 years ago
- Siggraph 2024 Shader Writing in OSL Course Supplementary Material☆28Updated 11 months ago
- A really small getting-started project for USD based projects☆57Updated 3 months ago
- ☆28Updated 4 years ago