Ralith / fuzzyblue
Real-time physically-based atmospheric scattering using Vulkan and Rust
☆13Updated 2 years ago
Alternatives and similar repositories for fuzzyblue:
Users that are interested in fuzzyblue are comparing it to the libraries listed below
- Simplified Vulkan synchronization logic, written in rust☆54Updated 2 years ago
- An inspector UI using imgui in Rust☆72Updated 3 years ago
- A set of Rust+Ash tutorials meant to mimic the the progression-based tutorials provided by LunarG vulkan tutorial: https://vulkan.lunarg.…☆23Updated 4 years ago
- Generate SPIR-V bytecode from an operation graph☆68Updated 4 years ago
- Collection of rust crates providing rendering abstractions.☆30Updated 4 years ago
- Backend Agnostic Renderer in Rust☆38Updated 4 years ago
- Vulkan-lite GPU API☆89Updated 7 months ago
- Pure Rust implementation of the meshoptimizer library☆27Updated 2 years ago
- Skeleton animation and IK crate☆38Updated 2 years ago
- A Rust crate providing a configurable virtual file system for game assets, a la PhysFS☆9Updated 2 years ago
- Vulkan & OpenGL GPU profiler with `puffin` support☆29Updated 5 months ago
- RenderDoc application bindings for Rust☆47Updated 9 months ago
- 🦀 This crate provides an FFI layer and idiomatic rust wrappers for the new DirectXShaderCompiler library.☆56Updated last month
- A toy WebGPU implementation in Rust☆13Updated last year
- ☆32Updated 6 years ago
- 🦀 Minimal SPIR-V reflection library.☆42Updated last month
- asteroids with procedural destruction and fog of war written in Rust☆14Updated 4 years ago
- A simple path tracer built in Rust☆36Updated 2 years ago
- Bare metal wrapper for modern OpenGL 4.5+☆53Updated 3 years ago
- Record and replay 🖱 input with precise timing☆18Updated 2 years ago
- Framework for playing around with rendering libraries in Rust☆28Updated 3 years ago
- Common rust abstraction around a variety of compression codecs.☆34Updated 2 years ago
- Data-oriented parallel entity component system for Rust.☆27Updated 7 years ago
- NV ray tracing with rust and ash!☆59Updated 5 years ago
- Rust KTX texture storage format parsing☆11Updated last year
- Binary file patching tool☆22Updated 4 years ago
- "cross shade" meta shading language and compiler☆38Updated 6 years ago
- Interactive CPU path tracer☆46Updated 6 years ago
- A Rust implementation of a small ray/pathtracer.☆30Updated last year
- A Rust library providing a stack-like memory allocator with double-ended allocation support.☆22Updated 3 years ago