Ralith / fuzzyblueLinks
Real-time physically-based atmospheric scattering using Vulkan and Rust
☆13Updated 3 years ago
Alternatives and similar repositories for fuzzyblue
Users that are interested in fuzzyblue are comparing it to the libraries listed below
Sorting:
- Collection of rust crates providing rendering abstractions.☆30Updated 5 years ago
- Simplified Vulkan synchronization logic, written in rust☆56Updated last month
- An inspector UI using imgui in Rust☆72Updated 4 years ago
- Vulkan-lite GPU API☆89Updated last year
- NV ray tracing with rust and ash!☆60Updated 6 years ago
- 🦀 Minimal SPIR-V reflection library.☆45Updated 7 months ago
- Generate SPIR-V bytecode from an operation graph☆70Updated 5 years ago
- Backend Agnostic Renderer in Rust☆38Updated 5 years ago
- Compute based ocean simulation with gfx_hal☆118Updated 2 years ago
- A simple path tracer built in Rust☆37Updated 3 years ago
- Pure Rust implementation of the meshoptimizer library☆27Updated 2 years ago
- 🦀 This crate provides an FFI layer and idiomatic rust wrappers for the new DirectXShaderCompiler library.☆61Updated this week
- Reflection API in rust for SPIR-V shader byte code, intended for Vulkan applications☆109Updated 7 months ago
- ☆32Updated 6 years ago
- A set of Rust+Ash tutorials meant to mimic the the progression-based tutorials provided by LunarG vulkan tutorial: https://vulkan.lunarg.…☆23Updated 5 years ago
- 🔆 Superluminal Performance profiler Rust API 🦀☆101Updated 3 months ago
- Skeleton animation and IK crate☆39Updated 2 years ago
- "cross shade" meta shading language and compiler☆38Updated 7 years ago
- Code-driven rendering playground; mostly defunct now☆54Updated 3 years ago
- A game with custom engine☆35Updated 4 years ago
- Rust KTX texture storage format parsing☆11Updated 2 weeks ago
- Bindings for Binomial LLC's basis-universal Supercompressed GPU Texture Codec☆39Updated last year
- Record and replay 🖱 input with precise timing☆17Updated 2 years ago
- Safe Rust wrapper around SPIRV-Cross☆87Updated 2 years ago
- Rust Graphics meetups☆68Updated 3 years ago
- Bare metal wrapper for modern OpenGL 4.5+☆54Updated 4 years ago
- Compile GLSL/HLSL/WGSL and inline SPIR-V right inside your crate.☆34Updated last year
- Vulkan & OpenGL GPU profiler with `puffin` support☆32Updated 4 months ago
- Async-oriented Vulkan helpers☆37Updated 6 months ago
- GLSL mathematics for Rust programming language.☆49Updated last week