rukai / cargo-run-wasmLinks
Trivially run wasm applications and examples in the browser
☆87Updated last year
Alternatives and similar repositories for cargo-run-wasm
Users that are interested in cargo-run-wasm are comparing it to the libraries listed below
Sorting:
- The first compute-centric vector graphic video game☆70Updated last year
- Fast polygon mesh library with different data structures and traits to abstract over those.☆81Updated 9 months ago
- ☆34Updated 2 years ago
- Automated GUI testing using accesskit☆70Updated 3 weeks ago
- Exeprimental visual terminal for egui☆87Updated 2 years ago
- ☆58Updated last year
- Task Orchestration Framework☆57Updated last year
- Generate typesafe Rust bindings from WGSL shaders to wgpu☆50Updated last month
- shadertoy.com shaders ported to Rust-GPU☆158Updated last week
- A Rust promise for games and immediate mode GUIs☆141Updated last year
- Type-Safe Graphics Programming with Functional Shaders☆142Updated last month
- Use winit like the async runtime you've always wanted☆50Updated last year
- 🪞 Powerful reflection library for Rust☆94Updated 4 months ago
- Plotting library for the Bevy game engine.☆84Updated 7 months ago
- An integration to parse and render Lottie with Vello.☆115Updated 2 months ago
- Color in Rust.☆88Updated last week
- ☆119Updated last year
- A tweening library for Rust☆65Updated 4 months ago
- Backend code to use egui with wgpu.☆110Updated 3 weeks ago
- An undo-redo library.☆55Updated 6 months ago
- A std::Instant replacement that works on WASM too.☆112Updated last year
- ☆95Updated 3 months ago
- Real-time compute-focused async executor with job pools, thread-local data, and priorities.☆69Updated 3 weeks ago
- Validate wgsl in rust projects☆87Updated 4 months ago
- A kludgey 2d game engine written in Rust atop wgpu☆74Updated 5 months ago
- Simple profiler scopes for wgpu using timer queries☆114Updated 2 months ago
- Subdividing triangle meshes.☆68Updated 4 months ago
- ☆80Updated 2 years ago
- Value probing with egui based UI☆29Updated 2 months ago
- Rust crate to generate GLSL structs with explicitly-initialized padding bytes☆74Updated 6 months ago