linebender / velatoLinks
An integration to parse and render Lottie with Vello.
☆118Updated last week
Alternatives and similar repositories for velato
Users that are interested in velato are comparing it to the libraries listed below
Sorting:
- Color in Rust.☆90Updated this week
- High performance, low level 2D path rasterization library in pure Rust.☆125Updated 5 months ago
- Primitive types for styling vector graphics.☆66Updated last week
- ☆138Updated 9 months ago
- An integration to render SVG files with Vello.☆42Updated 2 weeks ago
- Render egui with skia!☆67Updated 11 months ago
- Type-Safe Graphics Programming with Functional Shaders☆146Updated 2 months ago
- Trivially run wasm applications and examples in the browser☆87Updated last year
- A kludgey 2d game engine written in Rust atop wgpu☆75Updated 6 months ago
- 📜A simple 2D text renderer for wgpu📜☆125Updated 2 months ago
- A simple, in-memory font database with CSS-like queries.☆156Updated last year
- Deprecated Rust Window Creation Library☆203Updated last year
- A Rust promise for games and immediate mode GUIs☆141Updated 2 years ago
- A drawing framework for arbitrary windowing systems☆79Updated last year
- Validate wgsl in rust projects☆89Updated 5 months ago
- shadertoy.com shaders ported to Rust-GPU☆160Updated last month
- A rust `std::thread` replacement for wasm32 target☆163Updated 11 months ago
- Automated GUI testing using accesskit☆71Updated last week
- Use winit like the async runtime you've always wanted☆49Updated last year
- A text rendering crate for rust+wgpu, using signed distance fields☆29Updated 4 months ago
- 2D GPU renderer for dynamic UIs☆297Updated 2 months ago
- ☆34Updated 2 years ago
- Library for post-process antialiasing☆109Updated 5 months ago
- Contrast is a WebGPU based 2D render engine written in Rust☆79Updated 5 months ago
- Real-time compute-focused async executor with job pools, thread-local data, and priorities.☆69Updated 2 months ago
- Backend code to use egui with wgpu.☆112Updated 2 months ago
- A UI layout engine written in Rust☆297Updated 6 months ago
- Rich text processing☆64Updated 2 weeks ago
- Provides a mechanism to lay out data into GPU buffers according to WGSL's memory layout rules☆184Updated last month
- Task Orchestration Framework☆57Updated last year