Interpolation made easy.
☆168Oct 28, 2024Updated last year
Alternatives and similar repositories for splines
Users that are interested in splines are comparing it to the libraries listed below
Sorting:
- Record and replay 🖱 input with precise timing☆18Sep 12, 2022Updated 3 years ago
- Polynomial fitting of data. This aims to be the Numpy equivalent for numpy.polyfit()☆13Nov 23, 2025Updated 3 months ago
- Delaunay triangulation and Voronoi diagram generation. Ported from Mapbox's Delaunator and d3-voronoi☆61Mar 7, 2025Updated 11 months ago
- Rust API stability attributes for the rest of us.☆31Jul 4, 2024Updated last year
- Linearization of N-dimensional array indices.☆16Feb 13, 2022Updated 4 years ago
- Delaunay Triangulations for the Rust Ecosystem☆317Jan 12, 2026Updated last month
- A thread pool for running multiple tasks on a configurable group of threads.☆51Nov 22, 2023Updated 2 years ago
- Zero-cost bitsets over native Rust types☆79Nov 17, 2025Updated 3 months ago
- A thread-safe & efficient memory pool☆172Oct 12, 2023Updated 2 years ago
- autogenerate visual studio solutions / projects☆18Oct 15, 2023Updated 2 years ago
- Port of MapBox's earcut triangulation code to Rust language☆47May 29, 2025Updated 9 months ago
- Fast polygon mesh library with different data structures and traits to abstract over those.☆82Dec 4, 2024Updated last year
- Signed Distance Field Utilities☆122Dec 14, 2021Updated 4 years ago
- Starcraft 2 Replay in Rerun☆24Oct 26, 2025Updated 4 months ago
- Provides a very thin abstraction over instrumented profiling crates like puffin, optick, tracy, and superluminal-perf.☆387Jun 22, 2025Updated 8 months ago
- Generic 2D-3D math swiss army knife for game engines, with SIMD support and focus on convenience.☆308Sep 23, 2025Updated 5 months ago
- A trait-based system for creating async Wakers. Because RawWakers are healthier after they've been cooked.☆21Dec 23, 2020Updated 5 years ago
- Themable Immediate Mode User Interface Toolkit in Rust☆95Feb 5, 2026Updated 3 weeks ago
- Common rust abstraction around a variety of compression codecs.☆32Apr 12, 2022Updated 3 years ago
- Generic B-Spline Curves in Rust☆42Feb 11, 2022Updated 4 years ago
- Asynchronize blocking operation.☆26Apr 1, 2022Updated 3 years ago
- Easy-cast library☆30Dec 2, 2025Updated 3 months ago
- Comparing performance of Rust math libraries for common 3D game and graphics tasks☆229Oct 29, 2024Updated last year
- A implementation of the modified akima interpolation in rust☆12Oct 28, 2020Updated 5 years ago
- Rust 3d collision detection using glam☆15Jul 18, 2020Updated 5 years ago
- Async task switching for cooperative multitasking in single thread environments with no_std support.☆17Feb 9, 2022Updated 4 years ago
- 2D graphics rendering on the GPU in rust using path tessellation.☆2,540Nov 13, 2025Updated 3 months ago
- A wide linear algebra crate for games and graphics.☆788Jun 2, 2025Updated 8 months ago
- Machine scalar casting that meets your expectations☆79Sep 4, 2021Updated 4 years ago
- Task Orchestration Framework☆58Nov 8, 2023Updated 2 years ago
- Math Interoperability Types☆283Jan 2, 2024Updated 2 years ago
- A Rust library for manipulating curves☆913Feb 23, 2026Updated last week
- Pure, minimal, and scalable timers☆26Jan 14, 2025Updated last year
- Efficient byte-stream pipe buffer☆44Jul 1, 2024Updated last year
- Tiny OBJ Loader in Rust☆265Jan 20, 2025Updated last year
- A safe arena allocator that allows deletion without suffering from the ABA problem by using generational indices.☆687Aug 18, 2023Updated 2 years ago
- Small crate for interacting with cargo registry indices☆29Jan 7, 2026Updated last month
- A set of safe Least Recently Used (LRU) map/cache types for Rust☆16Jan 25, 2023Updated 3 years ago
- Spherical harmonics and solid harmonics in Rust☆19May 14, 2023Updated 2 years ago