a generated entity component system ๐ฆ
โ128Mar 11, 2026Updated 2 months ago
Alternatives and similar repositories for gecs
Users that are interested in gecs are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- โ61Nov 23, 2025Updated 6 months ago
- Use winit like the async runtime you've always wantedโ51Jun 3, 2024Updated last year
- A tweening library for Rustโ67Feb 24, 2026Updated 3 months ago
- A simple way to parse a string using type annotationsโ13Jul 28, 2022Updated 3 years ago
- Type-Safe Graphics Programming with Functional Shadersโ149Nov 1, 2025Updated 6 months ago
- Managed Database hosting by DigitalOcean โข AdPostgreSQL, MySQL, MongoDB, Kafka, Valkey, and OpenSearch available. Automatically scale up storage and focus on building your apps.
- A scene-graph implementation in Rustโ27Jan 14, 2026Updated 4 months ago
- ๐ฎ game loop + ๐ท coroutine + ๐ฏ burrito = ๐๐ฅ blazingly synchronous async executor for games ๐ฅ๐โ13Aug 25, 2023Updated 2 years ago
- Pathfinding on grids using jump point search and connected components.โ28Jan 3, 2026Updated 4 months ago
- Batteries included ECS library for rust with entity relations and much moreโ94Jul 26, 2025Updated 9 months ago
- โ12Sep 21, 2024Updated last year
- An implementation of the Piet render context using the GPU.โ35Feb 11, 2024Updated 2 years ago
- Entity Component System focused on usability and flexibility.โ856May 7, 2026Updated 2 weeks ago
- Graph data structure library aspiring to be convenient, versatile, correct and performant.โ91Mar 13, 2026Updated 2 months ago
- A Logic World mod that adds movement to the gameโ12Nov 14, 2021Updated 4 years ago
- Managed hosting for WordPress and PHP on Cloudways โข AdManaged hosting for WordPress, Magento, Laravel, or PHP apps, on multiple cloud providers. Deploy in minutes on Cloudways by DigitalOcean.
- Statically typed Entity-Component storageโ19May 10, 2026Updated 2 weeks ago
- Minecraft Beta 1.7.3 compatible world generator. ARCHIVED: This code has been moved to a monorepo, please see https://github.com/coderbotโฆโ11Nov 24, 2018Updated 7 years ago
- Extra event types built on top of rseventsโ17May 19, 2023Updated 3 years ago
- A UI layout engine written in Rustโ318May 8, 2026Updated 2 weeks ago
- Comfy is a fun 2D game engine built in Rust. It's designed to be opinionated, productive, and easy to use.โ736Nov 24, 2025Updated 6 months ago
- ui library inspired by elmโ19Feb 22, 2022Updated 4 years ago
- An interactive plotting library for Rustโ18Aug 8, 2022Updated 3 years ago
- A drawing framework for arbitrary windowing systemsโ79Feb 11, 2024Updated 2 years ago
- A reactive runtime for embedded systems in Rustโ372Feb 18, 2024Updated 2 years ago
- Virtual machines for every use case on DigitalOcean โข AdGet dependable uptime with 99.99% SLA, simple security tools, and predictable monthly pricing with DigitalOcean's virtual machines, called Droplets.
- A handy ECSโ1,300Updated this week
- โ39May 20, 2019Updated 7 years ago
- A 2d lighting crate for bevy.โ43May 2, 2024Updated 2 years ago
- General purpose client/server networking library written in Rust, built on top of the QUIC protocol which is implemented by quinnโ110Sep 6, 2023Updated 2 years ago
- proc_macro based query DSLโ12Apr 22, 2026Updated last month
- Rust bindings for Intel's ISPC texture compressionโ16Apr 9, 2026Updated last month
- Generative arts library in Rustโ22May 21, 2021Updated 5 years ago
- MAINTENCE MODE ---- Easy to use, customizable, efficient 3D renderer library built on wgpu.โ1,159Jul 8, 2024Updated last year
- Files that can be accessed concurrentlyโ13Mar 21, 2026Updated 2 months ago
- Managed hosting for WordPress and PHP on Cloudways โข AdManaged hosting for WordPress, Magento, Laravel, or PHP apps, on multiple cloud providers. Deploy in minutes on Cloudways by DigitalOcean.
- A unique 2D-pixel art renderer with heightmaps to simulate 3d shadows and reflectionsโ38Aug 2, 2024Updated last year
- Texture Block Compression (BCn) written in Rustโ11Apr 12, 2021Updated 5 years ago
- yakui is a declarative Rust UI library for gamesโ327Updated this week
- A trait + derive to recursively compute / print the memory usage of a data structure.โ41Updated this week
- Official Salva plugin for the Bevy game engine.โ15Dec 8, 2020Updated 5 years ago
- A pure-rust implementation of *lua* (5.4) with *just-in-time* (JIT) compilation using `cranelift`.โ16Jan 2, 2026Updated 4 months ago
- Game ENGine for Rust Programming Languageโ90Jun 12, 2025Updated 11 months ago