hannesmann / keyframe
A simple library for animation in Rust
☆133Updated 2 years ago
Alternatives and similar repositories for keyframe:
Users that are interested in keyframe are comparing it to the libraries listed below
- Cross-platform audio for Rust☆115Updated 9 months ago
- Processes winit events, allowing input state to be queried at any time.☆73Updated 10 months ago
- Crossterm plugin for the bevy game engine☆100Updated 3 years ago
- Conveniently load, cache, and reload external resources☆157Updated this week
- Provides a mechanism to lay out data into GPU buffers according to WGSL's memory layout rules☆165Updated 3 months ago
- A tweening library for Rust☆60Updated 2 months ago
- A Rust crate that implements a frame-rate-independent game loop.☆141Updated last month
- An easy to build and use set of SDL2 bindings.☆60Updated last year
- egui bindings for macroquad☆101Updated 7 months ago
- ☆98Updated 4 months ago
- A suite of benchmarks designed to test and compare Rust ECS library performance across a variety of challenging circumstances.☆79Updated 2 years ago
- A Rust promise for games and immediate mode GUIs☆132Updated last year
- A standard flying camera in Bevy☆121Updated last year
- Batteries included ECS library for rust with entity relations and much more☆84Updated 3 weeks ago
- A simple pixel perfect 2D rendering engine☆124Updated 2 years ago
- cargo run for the browser☆157Updated last month
- Validate wgsl in rust projects☆81Updated 8 months ago
- Type-Safe Graphics Programming with Functional Shaders☆137Updated last week
- Modular and lightweight spritesheet packer 🐑☆90Updated last year
- Lightweight game audio☆153Updated last year
- Bevy plugin that uses Pixels (a tiny pixel buffer) for rendering☆86Updated 11 months ago
- 📜A simple 2D text renderer for wgpu📜☆99Updated last month
- ☆64Updated 2 years ago
- A rust library that provides window creation, input handling, and most importantly a UI.☆154Updated this week
- A fast and flexible entity component system library.☆41Updated last year
- yakui is a declarative Rust UI library for games☆254Updated this week
- Rust bindings for the soloud audio engine library☆58Updated 10 months ago
- Game Input Library for Rust - Mirror of https://gitlab.com/gilrs-project/gilrs☆154Updated this week
- Themable Immediate Mode User Interface Toolkit in Rust☆96Updated 3 weeks ago
- Math Interoperability Types☆264Updated last year