OpenGP / sparseicpLinks
Automatically exported from code.google.com/p/sparseicp
☆251Updated 2 years ago
Alternatives and similar repositories for sparseicp
Users that are interested in sparseicp are comparing it to the libraries listed below
Sorting:
- Multiview Levenberg-Marquardt ICP☆245Updated 4 years ago
- Fast Global Registration☆543Updated last year
- Code for integrating, raytracing, and meshing a TSDF on the CPU☆310Updated 2 years ago
- Optimized and reworked version of Kinfu☆345Updated 6 years ago
- Deformation Loop Closure sample code to enable non-rigid alignment of point clouds☆56Updated 10 years ago
- OpenGR: A C++ library for 3D Global Registration☆382Updated 10 months ago
- Efficient Global Point-cloud registration☆501Updated 4 years ago
- Normal Iterative Closest Point (NICP) Algorithm C++ Library☆411Updated 3 years ago
- Implementation of the Fine-To-Coarse Registration algorithm:☆48Updated 5 years ago
- ☆67Updated 4 years ago
- This is an implementation sketch of the KinectFusion system described by Newcombe et al.☆197Updated 10 years ago
- real-time 3D reconstruction of non-rigidly deforming scenes using depth data☆162Updated 6 years ago
- Automatic Surface Reconstruction from Point Cloud Data☆83Updated 6 years ago
- Research Library used in the Visual Computing Lab☆93Updated 3 years ago
- GSoC2014☆69Updated last year
- C++ Library for Iterative Closest Point fitting. http://www.cvlibs.net/software/libicp/ . Fix some mistake in point-to-plane icp implemen…☆138Updated 7 years ago
- C++ implementation of the Coherent Point Drift point set registration algorithm.☆435Updated last month
- Progressive Prioritized Multi-view Stereo☆94Updated 7 years ago
- [IROS 2019] GPU Accelerated Robust Scene Reconstruction☆131Updated 2 years ago
- A high-performance general-purpose MRF MAP solver, heavily exploiting SIMD instructions.☆107Updated 3 weeks ago
- Sparse Levenberg-Marquardt based non-linear least squares optimizer and bundle adjustment implementation☆175Updated 9 years ago
- supereight: a high performance template octree library and a dense volumetric SLAM pipeline implementation☆213Updated 5 years ago
- Real-time surfel-based mesh reconstruction from RGB-D video.☆441Updated 5 years ago
- Deformation graph code for Embedded deformation☆97Updated 8 years ago
- C++ implementation of the SHOT 3D descriptor☆67Updated 4 years ago
- Implementation of the iterative closest point algorithm. A point cloud is transformed such that it best matches a reference point cloud.☆146Updated 4 years ago
- A framework for interactive, real-time 3D scene segmentation☆195Updated 6 years ago
- Registration for point clouds☆39Updated 13 years ago
- Volumetric 3D Mapping in Real-Time on a CPU☆571Updated 9 years ago
- Probabilistic Volumetric 3D Reconstruction☆88Updated 9 years ago