dgrzech / sobfu
real-time 3D reconstruction of non-rigidly deforming scenes using depth data
☆160Updated 6 years ago
Alternatives and similar repositories for sobfu:
Users that are interested in sobfu are comparing it to the libraries listed below
- An implementation of the CVPR best paper Dynamic Fusion☆104Updated 7 years ago
- KillingFusion Implementation☆72Updated 2 years ago
- C++ implementation of Embedded Deformation for Shape Manipulation☆81Updated 7 years ago
- SurfelWarp: Efficient Non-Volumetric Dynamic Reconstruction☆281Updated 6 months ago
- Deformation graph code for Embedded deformation☆95Updated 7 years ago
- DynamicFusion is a dense Simultaneous Localization and Mapping (SLAM) system capable of reconstructing non-rigid deforming scenes.☆44Updated last year
- Research Library used in the Visual Computing Lab☆91Updated 2 years ago
- A seamless, static, multi-view texturing system for 3D meshes☆100Updated 4 years ago
- Code for CVPR 2018 paper --- Texture Mapping for 3D Reconstruction with RGB-D Sensor☆148Updated 5 years ago
- An implementation of the algorithm described in the article "Optimal Step Nonrigid ICP Algorithms for Surface Registration" by Brian Ambe…☆117Updated 6 years ago
- A implemetation of deformation graph which was widely used in mesh deformation and non-rigid reconstruction☆56Updated 11 years ago
- [CVPR2020] TextureFusion: High-Quality Texture Acquisition for Real-Time RGB-D Scanning☆125Updated 2 years ago
- Non-Rigid version of Registar☆68Updated 9 years ago
- ☆97Updated 7 years ago
- Tensorflow implementation for paper Dense Human Body Correspondences Using Convolutional Networks.☆51Updated 3 years ago
- The implementation of "Joint Texture and Geometry Optimization for RGB-D Reconstruction (CVPR2020)"☆45Updated 3 years ago
- Completely mesh based RGB-D reconstruction. Capable of storing large reconstructions without wasting GPU memory.☆78Updated 2 years ago
- Depthmap fusion with depth and normal consistency check☆198Updated 5 years ago
- Plane-Based Optimization of Geometry and Texture for RGB-D Reconstruction of Indoor Scenes☆160Updated 2 years ago
- Implementation of the Fine-To-Coarse Registration algorithm:☆49Updated 5 years ago
- Non-rigid iterative closest point, nricp.☆82Updated 5 years ago
- Depth Map Denoising and Refinement for Consumer Depth Cameras Using Cascaded CNNs (ECCV 2018)☆144Updated 3 years ago
- Learning auto-regressive depth fusion in the image domain (CVPR 2019)☆62Updated 5 years ago
- Matlab codes for shape from shading☆73Updated 4 years ago
- Not Finished!☆32Updated 10 years ago
- [IROS 2019] GPU Accelerated Robust Scene Reconstruction☆126Updated last year
- [CVPR'2020] DeepDeform: Learning Non-rigid RGB-D Reconstruction with Semi-supervised Data☆184Updated 4 years ago
- A modern port for BundleFusion☆31Updated 4 years ago
- C++ implementation of the SHOT 3D descriptor☆59Updated 3 years ago
- Creation of Visual Hull using Matlab☆40Updated 2 years ago