Nerei / kinfu_remakeView external linksLinks
Optimized and reworked version of Kinfu
☆347Feb 28, 2019Updated 6 years ago
Alternatives and similar repositories for kinfu_remake
Users that are interested in kinfu_remake are comparing it to the libraries listed below
Sorting:
- Implementation of Newcombe et al. CVPR 2015 DynamicFusion paper☆410Mar 2, 2023Updated 2 years ago
- ☆20Mar 25, 2015Updated 10 years ago
- Implementation of the KinectFusion approach in modern C++14 and CUDA☆488May 5, 2021Updated 4 years ago
- This is an implementation sketch of the KinectFusion system described by Newcombe et al.☆198Apr 11, 2015Updated 10 years ago
- real-time 3D reconstruction of non-rigidly deforming scenes using depth data☆162Jan 10, 2019Updated 7 years ago
- [Siggraph 2017] BundleFusion: Real-time Globally Consistent 3D Reconstruction using Online Surface Re-integration☆1,583May 29, 2020Updated 5 years ago
- A Framework for the Volumetric Integration of Depth Images☆973Feb 15, 2021Updated 5 years ago
- Large Scale KinFu port to K4W V2 using the Kinect2 grabber☆23Apr 23, 2014Updated 11 years ago
- Volumetric 3D Mapping in Real-Time on a CPU☆572Jun 23, 2016Updated 9 years ago
- An implementation of the CVPR best paper Dynamic Fusion☆104Jul 16, 2017Updated 8 years ago
- Sample implementation of an application using KinectFusionLib☆145Feb 21, 2018Updated 7 years ago
- [Siggraph Asia 2013] Large-Scale, Real-Time 3D Reconstruction☆704Oct 28, 2020Updated 5 years ago
- 3D reconstruction system to creating detailed scene geometry from range video.☆659Oct 4, 2016Updated 9 years ago
- Real-time large scale dense visual SLAM system☆952Aug 26, 2022Updated 3 years ago
- Real-time dense visual SLAM system☆1,911Aug 3, 2025Updated 6 months ago
- Real-time surfel-based mesh reconstruction from RGB-D video.☆442Aug 22, 2020Updated 5 years ago
- Code for integrating, raytracing, and meshing a TSDF on the CPU☆314Jun 4, 2023Updated 2 years ago
- KillingFusion Implementation☆74Dec 3, 2022Updated 3 years ago
- SurfelWarp: Efficient Non-Volumetric Dynamic Reconstruction☆288Jul 12, 2024Updated last year
- Fuse multiple depth frames into a TSDF voxel volume.☆810May 7, 2019Updated 6 years ago
- Implementation of "Real-Time Camera Tracking and 3D Reconstruction Using Signed Distance Functions" by Bylow et al.☆27Dec 8, 2015Updated 10 years ago
- Co-Fusion: Real-time Segmentation, Tracking and Fusion of Multiple Objects☆513May 24, 2022Updated 3 years ago
- An open-source version of the Chisel chunked TSDF library.☆492Apr 15, 2024Updated last year
- Multiview Levenberg-Marquardt ICP☆245Dec 29, 2020Updated 5 years ago
- DynamicFusion is a dense Simultaneous Localization and Mapping (SLAM) system capable of reconstructing non-rigid deforming scenes.☆44Nov 2, 2023Updated 2 years ago
- C++ implementation of Embedded Deformation for Shape Manipulation☆81Mar 21, 2017Updated 8 years ago
- Intrinsic3D - High-Quality 3D Reconstruction by Joint Appearance and Geometry Optimization with Spatially-Varying Lighting (ICCV 2017)☆457Jul 4, 2022Updated 3 years ago
- Deformation Loop Closure sample code to enable non-rigid alignment of point clouds☆56Sep 13, 2015Updated 10 years ago
- Implementation of the Fine-To-Coarse Registration algorithm:☆48Dec 29, 2019Updated 6 years ago
- A lean C++ library for working with point cloud data☆1,124Jun 23, 2025Updated 7 months ago
- An implementation of the Paper SDF-2-SDF: Highly Accurate 3D Object Reconstruction☆21Nov 14, 2017Updated 8 years ago
- 泡泡机器人线下会议公开,自己对KinectFusionApp和KinectFusionLib的源码注释☆141Oct 7, 2020Updated 5 years ago
- Algorithm to texture 3D reconstructions from multi-view stereo images☆1,062Jul 13, 2025Updated 7 months ago
- SLAMRecon: A Real-time 3D Dense Mapping System☆26May 11, 2017Updated 8 years ago
- Completely mesh based RGB-D reconstruction. Capable of storing large reconstructions without wasting GPU memory.☆78May 4, 2022Updated 3 years ago
- Bundle Adjusted Direct RGB-D SLAM☆746Feb 14, 2024Updated 2 years ago
- This is an open source C++ implementation of the paper RGB-D Relocalisation Using Pairwise Geometry and Concise Key Point Sets. Li, S., &…☆26Oct 18, 2017Updated 8 years ago
- 3DMatch - a 3D ConvNet-based local geometric descriptor for aligning 3D meshes and point clouds.☆895Oct 14, 2025Updated 4 months ago
- A implemetation of deformation graph which was widely used in mesh deformation and non-rigid reconstruction☆57Apr 11, 2013Updated 12 years ago