hwdong / deformation_graph
Deformation graph code for Embedded deformation
☆98Updated 7 years ago
Alternatives and similar repositories for deformation_graph:
Users that are interested in deformation_graph are comparing it to the libraries listed below
- C++ implementation of Embedded Deformation for Shape Manipulation☆81Updated 7 years ago
- A implemetation of deformation graph which was widely used in mesh deformation and non-rigid reconstruction☆56Updated 11 years ago
- KillingFusion Implementation☆72Updated 2 years ago
- An implementation of the CVPR best paper Dynamic Fusion☆104Updated 7 years ago
- DynamicFusion is a dense Simultaneous Localization and Mapping (SLAM) system capable of reconstructing non-rigid deforming scenes.☆44Updated last year
- real-time 3D reconstruction of non-rigidly deforming scenes using depth data☆160Updated 6 years ago
- An implementation of the algorithm described in the article "Optimal Step Nonrigid ICP Algorithms for Surface Registration" by Brian Ambe…☆117Updated 6 years ago
- Non-Rigid version of Registar☆68Updated 9 years ago
- C++ implementation of the SHOT 3D descriptor☆64Updated 3 years ago
- Not Finished!☆32Updated 10 years ago
- Research Library used in the Visual Computing Lab☆91Updated 2 years ago
- Tensorflow implementation for paper Dense Human Body Correspondences Using Convolutional Networks.☆51Updated 3 years ago
- An implementation of the Paper SDF-2-SDF: Highly Accurate 3D Object Reconstruction☆21Updated 7 years ago
- ☆25Updated 5 years ago
- Implementation of the Fine-To-Coarse Registration algorithm:☆49Updated 5 years ago
- Implementation of the embedded deformation algorithm☆49Updated 6 months ago
- Deformation Loop Closure sample code to enable non-rigid alignment of point clouds☆55Updated 9 years ago
- Dense Point-to-Point Correspondences for Genus-Zero Surfaces☆27Updated 5 months ago
- Code for SIGGRAPH 2011 paper GlobFit: Consistently Fitting Primitives by Discovering Global Relations☆33Updated 7 years ago
- ☆60Updated 2 years ago
- Cuda Implementation of Killing Fusion☆13Updated 5 years ago
- ☆97Updated 7 years ago
- A Framework for the Volumetric Integration of Depth Images (with some experimental code to handle dynamic scenes)☆21Updated 2 years ago
- The implementation of "Joint Texture and Geometry Optimization for RGB-D Reconstruction (CVPR2020)"☆45Updated 3 years ago
- ☆63Updated 7 years ago
- an implementation of Deformation Graph compatible with CUDA C++ and used in warping defamations in real-time non-rigid registration☆10Updated 5 years ago
- ☆110Updated 3 years ago
- Implementation of Efficient Deformable Shape Correspondence via Kernel Matching (https://arxiv.org/abs/1707.08991).☆48Updated 6 years ago
- Non-rigid iterative closest point, nricp.☆82Updated 5 years ago
- Registration assignment for Geometry Processing course☆90Updated 2 years ago