NVIDIA Image Scaling SDK
☆605Aug 22, 2022Updated 3 years ago
Alternatives and similar repositories for NVIDIAImageScaling
Users that are interested in NVIDIAImageScaling are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- NVIDIA DLSS is a new and improved deep learning neural network that boosts frame rates and generates beautiful, sharp images for your gam…☆1,373Jun 23, 2026Updated last week
- FidelityFX Super Resolution☆2,165May 22, 2022Updated 4 years ago
- FidelityFX Super Resolution 2☆2,069Aug 26, 2023Updated 2 years ago
- Contrast Adaptive Sharpening (CAS)☆222Jul 15, 2021Updated 4 years ago
- RTX Memory Utility Library helps to reduce and compact ray tracing memory for games☆138Oct 30, 2025Updated 8 months ago
- Deploy on Railway without the complexity - Free Credits Offer • AdConnect your repo and Railway handles the rest with instant previews. Quickly provision container image services, databases, and storage volumes.
- NVIDIA Real-time Denoising (NRD) library☆796Jun 22, 2026Updated last week
- FidelityFX Denoiser☆152Oct 25, 2022Updated 3 years ago
- Cross-platform SSE/AVX/NEON-accelerated math library, coming with a common library to be used in HLSL/C++ code☆108May 21, 2026Updated last month
- Streamline Integration Framework☆978Jun 23, 2026Updated last week
- A sample demonstrating hybrid ray tracing and rasterisation for reflections.☆57Dec 14, 2021Updated 4 years ago
- Luma Preserving Mapper (LPM)☆97Jul 21, 2021Updated 4 years ago
- ☆397Oct 16, 2025Updated 8 months ago
- ☆523May 21, 2026Updated last month
- Single Pass Downsampler (SPD)☆209Oct 15, 2022Updated 3 years ago
- Deploy on Railway without the complexity - Free Credits Offer • AdConnect your repo and Railway handles the rest with instant previews. Quickly provision container image services, databases, and storage volumes.
- Intel XeSS SDK☆968Apr 17, 2026Updated 2 months ago
- ☆1,953Jun 16, 2026Updated 2 weeks ago
- The main repository for the FidelityFX SDK.☆1,714Updated this week
- ☆451Jun 16, 2026Updated 2 weeks ago
- FidelityFX Variable Shading☆54Jan 29, 2022Updated 4 years ago
- FidelityFX Parallel Sort☆123Oct 8, 2021Updated 4 years ago
- A set of AMD provided GPU effects with provided source and sample implementations☆369Jul 15, 2021Updated 4 years ago
- NRD sample and sandbox, demonstrating path tracing and denoising best practices☆194Jun 22, 2026Updated last week
- Checkerboard Rendering and Dynamic Resolution Rendering in the DX12 MiniEngine☆181Jan 3, 2023Updated 3 years ago
- Wordpress hosting with auto-scaling - Free Trial Offer • AdFully Managed hosting for WordPress and WooCommerce businesses that need reliable, auto-scalable performance. Cloudways SafeUpdates now available.
- Real-Time Rendering Framework☆3,190Jan 7, 2025Updated last year
- A sample demonstrating hybrid ray tracing and rasterisation for shadow rendering and use of the FidelityFX Denoiser.☆65Apr 28, 2021Updated 5 years ago
- Easy to integrate memory allocation library for Direct3D 12☆1,006Jun 4, 2026Updated 3 weeks ago
- Stochastic Screen Space Reflections (SSSR)☆307Sep 5, 2022Updated 3 years ago
- Render Pipeline Shaders SDK☆361May 17, 2024Updated 2 years ago
- RTX Global Illumination (RTXGI)☆854Feb 5, 2024Updated 2 years ago
- DirectStorage for Windows is an API that allows game developers to unlock the full potential of high speed NVMe drives for loading game a…☆866Updated this week
- Repository with HLSL and GLSL sample code for self-intersection avoidance in DXR and Vulkan☆21Dec 4, 2023Updated 2 years ago
- FidelityFX Super Resolution☆39Sep 13, 2021Updated 4 years ago
- GPU virtual machines on DigitalOcean Gradient AI • AdGet to production fast with high-performance AMD and NVIDIA GPUs you can spin up in seconds. The definition of operational simplicity.
- HBAO+☆229Apr 29, 2021Updated 5 years ago
- Embree ray tracing kernels repository.☆2,711Updated this week
- This repo hosts the source for the DirectX Shader Compiler which is based on LLVM/Clang.☆3,593Updated this week
- Adaptive Screen Space Ambient Occlusion☆257Jan 3, 2023Updated 3 years ago
- Modular extensible low-level render interface (RHI) with higher level extensions☆437Jun 22, 2026Updated last week
- A simple framework for rapid prototyping on Vulkan or Direct3D 12☆1,081Mar 13, 2024Updated 2 years ago
- ☆411Updated this week