NVIDIA / DLSS
NVIDIA DLSS is a new and improved deep learning neural network that boosts frame rates and generates beautiful, sharp images for your games
☆872Updated last week
Alternatives and similar repositories for DLSS:
Users that are interested in DLSS are comparing it to the libraries listed below
- Intel XeSS SDK☆695Updated last month
- Streamline Integration Framework☆544Updated last week
- The main repository for the FidelityFX SDK.☆1,080Updated 4 months ago
- ☆7Updated 2 years ago
- FidelityFX Super Resolution 2☆2,025Updated last year
- NVIDIA Image Scaling SDK☆537Updated 2 years ago
- DirectStorage for Windows is an API that allows game developers to unlock the full potential of high speed NVMe drives for loading game a…☆756Updated last week
- ☆344Updated this week
- Combined repo for the RTX-Remix runtime and toolkit☆1,473Updated last month
- FidelityFx Super Resolution 2.0 for Cyberpunk☆625Updated last year
- Marty's Mods Epic ReShade Effects☆326Updated last month
- Lovingly referred to as the Swiss Army Knife of PC gaming, Special K does a bit of everything.☆1,201Updated last week
- NVIDIA Real-time Denoising (NRD) library☆566Updated last week
- This is the NVIDIA RTX Remix Runtime Bridge repository☆167Updated this week
- ReShade shaders focused on HDR analysis, (post) processing and (inverse) tone mapping.☆261Updated 3 months ago
- Contrast Adaptive Sharpening (CAS)☆212Updated 3 years ago
- NVIDIA’s implementation of RTX ray-tracing in Quake II☆1,251Updated last week
- FidelityFX Super Resolution☆2,087Updated 2 years ago
- Tweak DLL for NVIDIA DLSS, force DLAA on DLSS-supported titles, tweak scaling ratios & DLSS 3.1 presets, override DLSS versions without o…☆1,554Updated 2 months ago
- ☆394Updated last month
- Collection of general-purpose effects for the ReShade shader injector.☆523Updated last year
- A set of AMD provided GPU effects with provided source and sample implementations☆370Updated 3 years ago
- The main repository for the AMD Radeon Anti-Lag 2 SDK.☆26Updated 6 months ago
- NVIDIA Neural Texture Compression SDK☆196Updated last week
- ☆283Updated 3 months ago
- A collection of post-processing shaders written for ReShade.☆1,050Updated 3 weeks ago
- The Open Capture and Analytics Tool (OCAT) provides an FPS overlay and performance measurement for D3D11, D3D12, and Vulkan☆347Updated last year
- ☆187Updated 4 months ago
- Real-time path tracing library and sample☆726Updated 3 weeks ago
- An attempt to merge all work from forks of nvProfileInspector into a single release☆207Updated 2 months ago