RTX Memory Utility Library helps to reduce and compact ray tracing memory for games
☆136Oct 30, 2025Updated 6 months ago
Alternatives and similar repositories for RTXMU
Users that are interested in RTXMU are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- ☆447Feb 26, 2026Updated 2 months ago
- ☆506Apr 30, 2026Updated 3 weeks ago
- Cross-platform SSE/AVX/NEON-accelerated math library, coming with a common library to be used in HLSL/C++ code☆106May 14, 2026Updated last week
- Modular extensible low-level render interface (RHI) with higher level extensions☆430May 11, 2026Updated last week
- Repository with HLSL and GLSL sample code for self-intersection avoidance in DXR and Vulkan☆20Dec 4, 2023Updated 2 years ago
- Proton VPN Special Offer - Get 70% off • AdSpecial partner offer. Trusted by over 100 million users worldwide. Tested, Approved and Recommended by Experts.
- Opacity Micro-Map SDK Source Repository☆101Nov 25, 2025Updated 5 months ago
- ☆169Feb 5, 2025Updated last year
- NVIDIA Real-time Denoising (NRD) library☆773May 13, 2026Updated last week
- ☆1,925Feb 26, 2026Updated 2 months ago
- RTX Global Illumination (RTXGI)☆839Feb 5, 2024Updated 2 years ago
- NRD sample and sandbox, demonstrating path tracing and denoising best practices☆190Updated this week
- Simple framework & sandbox for NRI based apps☆34May 14, 2026Updated last week
- KickstartRT SDK☆205Dec 8, 2022Updated 3 years ago
- ☆239Jan 15, 2026Updated 4 months ago
- Deploy to Railway using AI coding agents - Free Credits Offer • AdUse Claude Code, Codex, OpenCode, and more. Autonomous software development now has the infrastructure to match with Railway.
- Shader Compilation Tool☆113Apr 29, 2026Updated 3 weeks ago
- Render Pipeline Shaders SDK☆357May 17, 2024Updated 2 years ago
- FidelityFX Denoiser☆151Oct 25, 2022Updated 3 years ago
- A sample demonstrating hybrid ray tracing and rasterisation for shadow rendering and use of the FidelityFX Denoiser.☆65Apr 28, 2021Updated 5 years ago
- An example path tracer that runs on multiple ray tracing backends (Embree/DXR/OptiX/Vulkan/Metal/OSPRay)☆630Jan 14, 2025Updated last year
- Stochastic Screen Space Reflections (SSSR)☆305Sep 5, 2022Updated 3 years ago
- A (very) simple path tracer implemented using DirectX Ray Tracing (DXR)☆836Dec 8, 2025Updated 5 months ago
- Easy to integrate memory allocation library for Direct3D 12☆991Apr 15, 2026Updated last month
- Physically Based Shading for Call of Pripyat☆10Jun 10, 2023Updated 2 years ago
- GPU virtual machines on DigitalOcean Gradient AI • AdGet to production fast with high-performance AMD and NVIDIA GPUs you can spin up in seconds. The definition of operational simplicity.
- Sample for adaptive triangle tessellation in ray tracing☆26May 4, 2026Updated 2 weeks ago
- Real-time path tracing library and sample☆968Mar 19, 2026Updated 2 months ago
- Getting Started with RTX Ray Tracing☆678Jun 19, 2020Updated 5 years ago
- HLSL code for https://developer.nvidia.com/blog/optimizing-compute-shaders-for-l2-locality-using-thread-group-id-swizzling/☆67Feb 29, 2024Updated 2 years ago
- Vector math and other CUDA helper functions for OptiX kernels☆10Oct 21, 2024Updated last year
- ☆34Apr 21, 2026Updated last month
- Personal hobby project to experiment with various rendering techniques.☆788Apr 19, 2026Updated last month
- NVIDIA RTX Character Rendering SDK☆106Mar 11, 2026Updated 2 months ago
- FidelityFX Parallel Sort☆121Oct 8, 2021Updated 4 years ago
- Deploy to Railway using AI coding agents - Free Credits Offer • AdUse Claude Code, Codex, OpenCode, and more. Autonomous software development now has the infrastructure to match with Railway.
- Streamline Integration Framework☆938Apr 21, 2026Updated last month
- Playground for doing procedurally infinite terrain rendering experiments with Vulkan☆88Sep 13, 2025Updated 8 months ago
- Luma Preserving Mapper (LPM)☆97Jul 21, 2021Updated 4 years ago
- A sample demonstrating hybrid ray tracing and rasterisation for reflections.☆57Dec 14, 2021Updated 4 years ago
- Supplemental code accompanying Ray Tracing Gems II, Chapter 14: The Reference Path Tracer☆223May 21, 2025Updated 11 months ago
- NVIDIA RTX Mega Geometry SDK☆231Jan 30, 2026Updated 3 months ago
- NVIDIA Image Scaling SDK☆598Aug 22, 2022Updated 3 years ago