microsoft / DirectStorage
DirectStorage for Windows is an API that allows game developers to unlock the full potential of high speed NVMe drives for loading game assets.
☆706Updated last month
Related projects ⓘ
Alternatives and complementary repositories for DirectStorage
- Official DirectX headers available under an open source license☆571Updated this week
- Streamline Integration Framework☆401Updated 2 months ago
- Engineering specs for DirectX features.☆737Updated 3 weeks ago
- NVIDIA DLSS is a new and improved deep learning neural network that boosts frame rates and generates beautiful, sharp images for your gam…☆740Updated 2 months ago
- A library containing utilities for mapping higher-level graphics work to D3D12☆330Updated last month
- ☆603Updated 3 months ago
- Easy to integrate memory allocation library for Direct3D 12☆746Updated this week
- NVIDIA Image Scaling SDK☆506Updated 2 years ago
- The Direct3D9-On-12 mapping layer☆346Updated last month
- The Direct3D11-On-12 mapping layer☆272Updated 6 months ago
- The main repository for the FidelityFX SDK.☆880Updated last week
- NVIDIA Ray Tracing Denoiser☆515Updated this week
- ☆831Updated last week
- ☆358Updated 2 months ago
- RTX Global Illumination (RTXGI)☆689Updated 9 months ago
- A set of AMD provided GPU effects with provided source and sample implementations☆368Updated 3 years ago
- The Radeon Raytracing Analyzer (RRA) is a tool to visualize and inspect Bounding Volume Hierarchies (BVH) for ray tracing applications.☆246Updated last month
- ☆838Updated 3 years ago
- Real-time path tracing library and sample☆632Updated 7 months ago
- ☆280Updated this week
- GO HERE FIRST: nvpro-samples overview☆324Updated 7 months ago
- Game development samples published by the Xbox Advanced Technology Group using the Microsoft GDK.☆241Updated this week
- Game development samples published by the Xbox Advanced Technology Group using the Xbox One XDK and for the Universal Windows Platform (U…☆685Updated 11 months ago
- DirectXMesh geometry processing library☆783Updated this week
- AMD GPU Services (AGS) library and samples☆246Updated 3 months ago
- Vulkan Loader☆515Updated this week
- A simple framework for rapid prototyping on Vulkan or Direct3D 12☆920Updated 7 months ago
- KickstartRT SDK☆193Updated last year
- Heterogeneous & Homogeneous CPU Detect for Intel Processors☆104Updated last month
- The Open Capture and Analytics Tool (OCAT) provides an FPS overlay and performance measurement for D3D11, D3D12, and Vulkan☆327Updated last year