☆1,944Jun 8, 2026Updated this week
Alternatives and similar repositories for NVRHI
Users that are interested in NVRHI are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- ☆450Updated this week
- Modular extensible low-level render interface (RHI) with higher level extensions☆436Updated this week
- Real-Time Rendering Framework☆3,176Jan 7, 2025Updated last year
- ☆240Jan 15, 2026Updated 4 months ago
- Personal hobby project to experiment with various rendering techniques.☆789Apr 19, 2026Updated last month
- Deploy on Railway without the complexity - Free Credits Offer • AdConnect your repo and Railway handles the rest with instant previews. Quickly provision container image services, databases, and storage volumes.
- Making it easier to work with shaders☆5,357Updated this week
- Easy to integrate memory allocation library for Direct3D 12☆999Jun 4, 2026Updated last week
- A Vulkan sample that demonstrates a Rasterization and Ray Tracing Hybrid Rendering Pipeline.☆992Aug 7, 2025Updated 10 months ago
- The Forge Cross-Platform Framework PC Windows, Steamdeck (native), Ray Tracing, macOS / iOS, Android, XBOX, PS4, PS5, Switch, Quest 2☆5,562Jul 3, 2025Updated 11 months ago
- My personal Vulkan renderer☆1,895Jun 1, 2026Updated last week
- Shader Compilation Tool☆113Jun 3, 2026Updated last week
- A Vulkan renderer written from scratch on stream☆1,736May 22, 2026Updated 3 weeks ago
- A simple framework for rapid prototyping on Vulkan or Direct3D 12☆1,080Mar 13, 2024Updated 2 years ago
- A rendergraph-based graphical framework for Vulkan☆807Jun 22, 2025Updated 11 months ago
- Managed hosting for WordPress and PHP on Cloudways • AdManaged hosting for WordPress, Magento, Laravel, or PHP apps, on multiple cloud providers. Deploy in minutes on Cloudways by DigitalOcean.
- Easy to integrate Vulkan memory allocation library☆3,376Jun 4, 2026Updated last week
- Modern cross-platform graphics engine written in C++☆543Updated this week
- A game engine with a fully bindless, GPU-driven renderer featuring real-time path-traced global illumination, hardware ray tracing, and a…☆3,043Updated this week
- Render Pipeline Shaders SDK☆358May 17, 2024Updated 2 years ago
- Math library using HLSL syntax with multiplatform SIMD support☆1,109May 23, 2026Updated 3 weeks ago
- A modern cross-platform low-level graphics library and rendering framework☆4,322Jun 7, 2026Updated last week
- A rendering sample that demonstrates bindless deferred texturing using D3D12☆695Nov 11, 2024Updated last year
- A (very) simple path tracer implemented using DirectX Ray Tracing (DXR)☆836Dec 8, 2025Updated 6 months ago
- vuk - A rendergraph-based abstraction for Vulkan☆570May 12, 2026Updated last month
- Deploy to Railway using AI coding agents - Free Credits Offer • AdUse Claude Code, Codex, OpenCode, and more. Autonomous software development now has the infrastructure to match with Railway.
- 3D engine with modern graphics☆7,087Updated this week
- RTX Global Illumination (RTXGI)☆847Feb 5, 2024Updated 2 years ago
- One stop solution for all Vulkan samples☆5,286Jun 1, 2026Updated last week
- A multi core friendly rigid body physics and collision detection library. Written in C++. Suitable for games and VR applications. Used by…☆10,467Updated this week
- This repo hosts the source for the DirectX Shader Compiler which is based on LLVM/Clang.☆3,589Updated this week
- Real-time path tracing library and sample☆977Mar 19, 2026Updated 2 months ago
- RTX Memory Utility Library helps to reduce and compact ray tracing memory for games☆137Oct 30, 2025Updated 7 months ago
- This repo contains the DirectX Graphics samples that demonstrate how to build graphics intensive applications on Windows.☆6,753May 28, 2026Updated 2 weeks ago
- C++ examples for the Vulkan graphics API☆11,989Updated this week
- Managed hosting for WordPress and PHP on Cloudways • AdManaged hosting for WordPress, Magento, Laravel, or PHP apps, on multiple cloud providers. Deploy in minutes on Cloudways by DigitalOcean.
- NVIDIA Real-time Denoising (NRD) library☆789May 29, 2026Updated 2 weeks ago
- Meta loader for Vulkan API☆1,848Jun 5, 2026Updated last week
- Low Level Graphics Library (LLGL) is a thin abstraction layer for the modern graphics APIs OpenGL, Direct3D, Vulkan, and Metal☆2,595Apr 22, 2026Updated last month
- Robust real-time rendering engine on DX11, DX12 with many advanced graphical features for quick prototyping☆752Oct 19, 2025Updated 7 months ago
- Coral is a C++/C# wrapper around the .NET CoreCLR library, the purpose of Coral is to provide a native interface similar to Mono, but in …☆330May 20, 2026Updated 3 weeks ago
- Mesh optimization library that makes meshes smaller and faster to render☆7,758Updated this week
- AMD ARR team rendering framework☆460Nov 20, 2025Updated 6 months ago