FidelityFX Super Resolution
☆2,182May 22, 2022Updated 4 years ago
Alternatives and similar repositories for FidelityFX-FSR
Users that are interested in FidelityFX-FSR are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- FidelityFX Super Resolution 2☆2,074Aug 26, 2023Updated 3 years ago
- A set of AMD provided GPU effects with provided source and sample implementations☆370Jul 15, 2021Updated 5 years ago
- Contrast Adaptive Sharpening (CAS)☆226Jul 15, 2021Updated 5 years ago
- FidelityFX CLI☆205Sep 29, 2021Updated 4 years ago
- NVIDIA Image Scaling SDK☆614Aug 22, 2022Updated 4 years ago
- Deploy on Railway without the complexity - Free Credits Offer • AdConnect your repo and Railway handles the rest with instant previews. Quickly provision container image services, databases, and storage volumes.
- This repo hosts the source for the DirectX Shader Compiler which is based on LLVM/Clang.☆3,636Updated this week
- The main repository for the FidelityFX SDK.☆1,770Jun 24, 2026Updated 2 months ago
- A simple framework for rapid prototyping on Vulkan or Direct3D 12☆1,094Mar 13, 2024Updated 2 years ago
- Stochastic Screen Space Reflections (SSSR)☆311Sep 5, 2022Updated 3 years ago
- Combined Adaptive Compute Ambient Occlusion (CACAO)☆158Apr 28, 2021Updated 5 years ago
- Easy to integrate memory allocation library for Direct3D 12☆1,023Jun 4, 2026Updated 2 months ago
- Luma Preserving Mapper (LPM)☆99Jul 21, 2021Updated 5 years ago
- FidelityFX Variable Shading☆54Jan 29, 2022Updated 4 years ago
- RenderDoc is a stand-alone graphics debugging tool.☆11,045Updated this week
- Managed Kubernetes at scale on DigitalOcean • AdDigitalOcean Kubernetes includes the control plane, bandwidth allowance, container registry, automatic updates, and more for free.
- The Forge Cross-Platform Framework PC Windows, Steamdeck (native), Ray Tracing, macOS / iOS, Android, XBOX, PS4, PS5, Switch, Quest 2☆5,643Updated this week
- FidelityFX Denoiser☆152Oct 25, 2022Updated 3 years ago
- One stop solution for all Vulkan samples☆5,366Updated this week
- An implementation of [Jimenez et al., 2016] Ground Truth Ambient Occlusion, MIT license☆897Apr 22, 2024Updated 2 years ago
- Single Pass Downsampler (SPD)☆213Oct 15, 2022Updated 3 years ago
- Render Pipeline Shaders SDK☆361May 17, 2024Updated 2 years ago
- ShaderConductor is a tool designed for cross-compiling HLSL to other shading languages☆1,838Jan 13, 2023Updated 3 years ago
- DirectX 12 and Vulkan libraries that provide convenient access to realistically rendered and simulated hair and fur☆845Jan 26, 2023Updated 3 years ago
- This repo contains the DirectX Graphics samples that demonstrate how to build graphics intensive applications on Windows.☆6,825Aug 14, 2026Updated 2 weeks ago
- Deploy to Railway using AI coding agents - Free Credits Offer • AdUse Claude Code, Codex, OpenCode, and more. Autonomous software development now has the infrastructure to match with Railway.
- Real-Time Rendering Framework☆3,220Jan 7, 2025Updated last year
- Open 3D Engine (O3DE) is an Apache 2.0-licensed multi-platform 3D engine that enables developers and content creators to build AAA games,…☆9,648Updated this week
- 💡 Experimental real-time global illumination renderer 🦀☆5,339Jul 7, 2025Updated last year
- Intel XeSS SDK☆988Jul 24, 2026Updated last month
- 3D engine with modern graphics☆7,212Updated this week
- my dx12 playground☆585Feb 1, 2023Updated 3 years ago
- Vulkan-based implementation of D3D8, 9, 10 and 11 for Linux / Wine☆17,969Updated this week
- RTX Global Illumination (RTXGI)☆867Feb 5, 2024Updated 2 years ago
- A serialization format for various persistent Vulkan object types.☆769Updated this week
- Deploy on Railway without the complexity - Free Credits Offer • AdConnect your repo and Railway handles the rest with instant previews. Quickly provision container image services, databases, and storage volumes.
- Unreal Engine Sky Atmosphere Rendering Technique☆851Sep 11, 2022Updated 3 years ago
- FidelityFX Parallel Sort☆124Oct 8, 2021Updated 4 years ago
- SPIRV-Cross is a practical tool and library for performing reflection on SPIR-V and disassembling SPIR-V back to high level languages.☆2,498Updated this week
- A rendering sample that demonstrates bindless deferred texturing using D3D12☆706Nov 11, 2024Updated last year
- FidelityFX FSR 1.0 for the Unity URP☆116Mar 10, 2022Updated 4 years ago
- Radeon Rays is ray intersection acceleration library for hardware and software multiplatforms using CPU and GPU☆1,099Mar 10, 2024Updated 2 years ago
- DirectStorage for Windows is an API that allows game developers to unlock the full potential of high speed NVMe drives for loading game a…☆892Updated this week