Metric / ImageMesh
Image to Mesh
☆19Updated 7 years ago
Alternatives and similar repositories for ImageMesh:
Users that are interested in ImageMesh are comparing it to the libraries listed below
- Highly Experimental, General-Purpose Shuriken particle shaders for Unity3D☆37Updated 3 years ago
- A Game-Ready Hair Authoring Tool☆33Updated 5 years ago
- A collection of shaders facilitating a deferred decal workflow in Unity3D☆30Updated 4 years ago
- ☆14Updated 7 years ago
- xatlas wrapper used by Bakery☆22Updated 2 years ago
- Cel Shading of two thresholds with a blur/gradient between them for Unity☆58Updated 6 years ago
- A simple editor script for Unity3D that creates AssetBundles with a hierarchy mirroring the folder they're in.☆13Updated 7 years ago
- Atmospheric Scattering Unity package☆12Updated 3 years ago
- 32-bit packed color format with RGBM encoding for shader use☆41Updated 7 years ago
- DEPRECATED: this has been already integrated into Klak >>>☆15Updated 8 years ago
- Lighthearted Physics-Based Survival☆16Updated 5 years ago
- Procedural skybox shader with horizon line. Best for stylized games.☆23Updated 6 years ago
- Shader Forge v1.42 for Unity 2018.3.3: Fixed dark background problem using professional editor skin, added support to Nintendo Switch pla…☆33Updated 5 years ago
- Procedurally Generated Textures for Unity3d☆46Updated 6 years ago
- Multithreaded C++ plugin to do DC in Unity☆24Updated 7 years ago
- Re-Implementation of the shaders presented in the GDC talk "The Inner Workings of Fortnite's Shader Based Procedural Animations"☆16Updated 10 years ago
- Wave Function Collapse and Growing Neural Grids combined!☆57Updated 4 years ago
- Visual Noise Designer for Unity☆70Updated 8 years ago
- Unity plugin for ArmorPaint☆23Updated last year
- Experimental Unity plugin to parse screenplays into sequences☆28Updated 5 years ago
- Time Rewind Mechanic Demo☆11Updated 8 years ago
- A clean room implementation of Structured Volume Sampling by Bowles and Zimmermann in Unity☆31Updated 8 years ago
- Adaptation of the standard Unity PBS shader to include Toon lighting☆28Updated 7 years ago
- Acorn - A Game Design Doll Rig- Meet Acorn 🐿 ! They're a humanoid character doll rig, that aims to aid fast game design prototyping, and…☆38Updated 4 years ago
- An implementation of Tonal Art Maps☆30Updated 6 years ago
- ☆15Updated 6 years ago
- Organize your scene with groups and visibility toggles.☆33Updated 6 years ago
- An Easily Directable AI Actor for Unreal & Unity Sequences☆55Updated 5 years ago
- Collection of fundamental transformation matrices and a setup to easily try new matrices☆34Updated 5 years ago
- Experimental progressive GI renderer in Unity using physics raycasts for light rays☆34Updated 7 years ago