alexismorin / SalonLinks
A Game-Ready Hair Authoring Tool
☆34Updated 6 years ago
Alternatives and similar repositories for Salon
Users that are interested in Salon are comparing it to the libraries listed below
Sorting:
- modular particle system using compute shaders.☆31Updated 6 years ago
- Unity Editor scripts for preprocessing CC0 Textures☆53Updated 4 years ago
- custom procedural sky renderers for HDRP☆64Updated last year
- Blender viewport renderer using the Unity Engine☆30Updated 2 years ago
- World space normals texture for Unity's Universal Render Pipeline.☆52Updated 5 years ago
- A collection of weird camera effects☆42Updated 4 years ago
- An Easily Directable AI Actor for Unreal & Unity Sequences☆56Updated 6 years ago
- ☆22Updated 4 years ago
- Unity 3d project showing opaque active camouflage rendering technique☆31Updated 7 years ago
- ☆32Updated 3 years ago
- Re-Implementation of the shaders presented in the GDC talk "The Inner Workings of Fortnite's Shader Based Procedural Animations"☆16Updated 11 years ago
- ☆54Updated last year
- This is a sample to run the vertex texture animation in Unity.☆37Updated 10 years ago
- Utility extensions for Unity standard Gradient class☆48Updated 5 years ago
- Pack any color data into texture channels.☆25Updated last year
- Unity sample: Loading data from unmanaged memory to a GPU buffer.☆57Updated 4 years ago
- Import a MagicaVoxel project to Unity using the new VFX Graph☆83Updated 2 years ago
- Edge detection - depth/normals, depth fade, normal map influence☆63Updated 4 years ago
- GPU Particles for Unity☆49Updated 4 years ago
- Acorn - A Game Design Doll Rig- Meet Acorn 🐿 ! They're a humanoid character doll rig, that aims to aid fast game design prototyping, and…☆41Updated 5 years ago
- Biplanar mapping shader for Unity☆107Updated 4 years ago
- A pre-calculated Portal visibility system for Unity.☆143Updated 6 years ago
- Initialize project automatically with script launched from https://github.com/unitycoder/UnityLauncherPro☆16Updated 4 months ago
- Unity MatCap shader☆45Updated 10 years ago
- A system for packaging up shaders for different render pipelines/versions of unity, and making them act as if they are a single shader☆93Updated 2 years ago
- ☆20Updated 4 years ago
- An example of Stencil Portal in Unity☆38Updated 4 years ago
- Unity project with automated setup and update for using the VisualEffectGraph from the GitHub repository☆38Updated 6 years ago
- Perlin noise on the GPU in Unity☆43Updated 3 years ago
- Approximates a painterly effect using Unity, HDRP, and VFX Graph☆30Updated 5 years ago