keijiro / SviraLinks
A collection of weird camera effects
☆42Updated 4 years ago
Alternatives and similar repositories for Svira
Users that are interested in Svira are comparing it to the libraries listed below
Sorting:
- custom procedural sky renderers for HDRP☆64Updated last year
- Video bumper for Unity's live streaming channel.☆35Updated 5 years ago
- modular particle system using compute shaders.☆31Updated 6 years ago
- A small demonstration of Unity DXR ray-tracing + Timeline editing.☆30Updated 4 years ago
- Unity Editor scripts for preprocessing CC0 Textures☆53Updated 5 years ago
- Tubular mesh (tube shape along a curve without torsion) builder for Unity.☆50Updated 8 years ago
- Utility extensions for Unity standard Gradient class☆49Updated last month
- A Unity example that shows how to use DrawProcedural on HDRP☆98Updated 6 years ago
- World space normals texture for Unity's Universal Render Pipeline.☆52Updated 5 years ago
- Biplanar mapping shader for Unity☆108Updated 5 years ago
- Linear to S-Log3 converter for Unity HDRP☆24Updated 5 years ago
- GPU-based flocking driven by VFXGraph using a compute shader for spatial partitioning☆24Updated 5 months ago
- ☆73Updated 5 years ago
- Miscellaneous math extensions for Unity visual scripting☆69Updated 3 years ago
- Real-time Terrain Grass Shader for Unity terrain.☆49Updated 7 years ago
- Unity sample: Loading data from unmanaged memory to a GPU buffer.☆58Updated 4 years ago
- A bezier Spline system for Unity.☆109Updated 6 years ago
- Vertex animation with C# Job System and new Mesh API☆112Updated 5 years ago
- Unity Shader Graph custom function node exmaple☆41Updated 4 years ago
- GPU Particles for Unity☆49Updated 4 years ago
- Shows how to support rendering per-instance motion vectors within Indirect instanced drawing of Unity.☆49Updated 8 years ago
- Control motion vector generation from timeline☆44Updated 8 years ago
- ☆83Updated 5 years ago
- Kaleidoscope-like setup with Unity DXR realtime ray tracing☆27Updated 5 years ago
- A pre-calculated Portal visibility system for Unity.☆144Updated 7 years ago
- A working fork of ScriptableRenderPipeline☆21Updated 6 years ago
- A small test project for multi-display setup with Unity☆44Updated last year
- Unity3D port of the excellent 'notebook drawings' post-processing shader by flockaroo.☆39Updated 9 years ago
- Blueprint shading with depth peeling in Unity☆78Updated 6 years ago
- Test project for the volumetric material feature in Unity 2022.2☆68Updated 2 years ago