alexismorin / A-Better-ActorLinks
An Easily Directable AI Actor for Unreal & Unity Sequences
☆56Updated 6 years ago
Alternatives and similar repositories for A-Better-Actor
Users that are interested in A-Better-Actor are comparing it to the libraries listed below
Sorting:
- Experimental Unity plugin to parse screenplays into sequences☆29Updated 6 years ago
- A Game-Ready Hair Authoring Tool☆34Updated 6 years ago
- Natural Rain☆43Updated 8 years ago
- Adds navigation menu items in Unity Editor: "Edit/Selection/Back", "Edit/Selection/Forward"☆29Updated 6 years ago
- ☆19Updated 5 years ago
- An Ivy Generator for Unity5.x☆17Updated 9 years ago
- ☆15Updated 7 years ago
- Image sequence packer (for flipbook texture sheets)☆28Updated 8 years ago
- An editor tool to sync scene view camera and the game camera.☆28Updated 6 years ago
- ☆20Updated 7 years ago
- Unity plugin for make Clock and Meter in scene.☆15Updated 2 months ago
- Jobs-based line rendering for Unity 2020.2+☆27Updated 4 years ago
- Perform a raycast against one or more meshes.☆29Updated 7 years ago
- An unfinished prototype for a modular shader system for Unity. Please see link below.☆29Updated 5 years ago
- Conways Game of Life but each frame is stacked on top of the previous one. Made in Unity☆24Updated 6 years ago
- modular particle system using compute shaders.☆31Updated 6 years ago
- Procedural trees generated using L-Systems☆22Updated 9 years ago
- Isosurface generator for Unity3D☆17Updated 4 years ago
- Source-like displacements for Unity☆14Updated 6 years ago
- Z-Based Color Grading and Separate User LUT for Unity's "Post-Processing Stack V2"☆30Updated 6 years ago
- A Unity demo to show how to restore light cookies in SRP/LWRP/UWP framework template.☆32Updated 5 years ago
- A dynamically tesselating, deforming terrain map made in Unity using Compute shaders☆22Updated 9 years ago
- ☆42Updated 8 years ago
- Pick a gradient by dragging a line over an image captured from desktop.☆20Updated 3 years ago
- A Unity surface shader that removes noticeable tiling patterns by implementing a state-of-art stochastic tiling system.☆14Updated 5 years ago
- A spline editor tool for Unity, useful for creating complex 3D movements and animation☆31Updated 10 years ago
- A tool that generates custom editors in Unity☆23Updated 6 years ago
- Generates a slice of shadow volumes with an invisible wall.☆18Updated 6 years ago
- Medieval Town Generator for Unity☆40Updated 4 years ago
- Unity3d Editor tools to create rooms quickly.☆37Updated 7 years ago