albertomelladoc / Wind-Waker-ShaderLinks
Cel Shading of two thresholds with a blur/gradient between them for Unity
☆59Updated 7 years ago
Alternatives and similar repositories for Wind-Waker-Shader
Users that are interested in Wind-Waker-Shader are comparing it to the libraries listed below
Sorting:
- A study of screenspace rain impacts in Breath of the Wild☆80Updated 8 years ago
- Bloom effect from Shadow of the Colossus for Unity☆78Updated 8 years ago
- GPU Particles for Unity☆49Updated 4 years ago
- Visual Noise Designer for Unity☆71Updated 8 years ago
- A bezier Spline system for Unity.☆110Updated 6 years ago
- A pre-calculated Portal visibility system for Unity.☆143Updated 7 years ago
- Shader to display camera facing billboard, with different texture based on player position angle☆60Updated 9 years ago
- Provides an oblique projection matrix for a camera.☆79Updated 7 years ago
- ☆78Updated 5 years ago
- Critically damped spring smoothing☆71Updated 9 years ago
- Experimenting with Unity's ScriptableRenderPipeline feature☆28Updated 7 years ago
- A volumetric particle system for Unity3D.☆68Updated 10 years ago
- Perlin noise on the GPU in Unity☆43Updated 3 years ago
- Easily encode arbitrary curves into textures and apply them to materials or global shader properties☆82Updated 8 years ago
- High performance voxel landscape functions for Unity 5.3+ using compute and geometry shaders☆51Updated 9 years ago
- World space normals texture for Unity's Universal Render Pipeline.☆52Updated 5 years ago
- Drop-in replacement terrain grass shaders for Unity☆66Updated 4 years ago
- Creating Shaders (via code and Shader Graph) in Unity 2019☆71Updated 6 years ago
- ☆63Updated 5 years ago
- Real-time Terrain Grass Shader for Unity terrain.☆48Updated 7 years ago
- Highly Experimental, General-Purpose Shuriken particle shaders for Unity3D☆37Updated 4 years ago
- Gaussian blur filter example☆64Updated 8 years ago
- Unity Editor scripts for preprocessing CC0 Textures☆53Updated 5 years ago
- A simple frame-by-frame capture tool for Unity to record perfectly smooth, supersampled replays or cinematics.☆65Updated 8 years ago
- Simple per-poly vertex painter for Unity☆63Updated 8 years ago
- Brunetons procomputed atmospheric scatting in Unity☆59Updated 3 years ago
- Volumetric explosion shader in Unity☆31Updated 8 years ago
- An input recording/playback solution for Unity☆65Updated 5 years ago
- Ratchet & Clank pixelizer weapon fx implemented in Unity3D☆58Updated 5 years ago
- Unity 3d project showing opaque active camouflage rendering technique☆31Updated 7 years ago