KumoKairo / Worldspace-Normal-LightingLinks
Worldspace MatCap example for the medium article
☆32Updated 8 years ago
Alternatives and similar repositories for Worldspace-Normal-Lighting
Users that are interested in Worldspace-Normal-Lighting are comparing it to the libraries listed below
Sorting:
- Unity MatCap shader☆44Updated 10 years ago
- Procedural skinned mesh animation 🐍 for Unity.☆88Updated 7 years ago
- A testbed project for testing Unity Visual Effect Graph on Lightweight Render Pipeline.☆56Updated 6 years ago
- This is a sample to run the vertex texture animation in Unity.☆36Updated 10 years ago
- Utility extensions for Unity standard Gradient class☆48Updated 5 years ago
- A pre-calculated Portal visibility system for Unity.☆143Updated 7 years ago
- Simple Screen Space Reflection Implementation.☆46Updated 9 years ago
- An attempt at rendering the "Dabrovic Sponza" scene with Unity.☆63Updated 5 years ago
- World space normals texture for Unity's Universal Render Pipeline.☆52Updated 5 years ago
- ☆30Updated 8 years ago
- A few shaders demonstrating Image Based Lighting in Unity☆35Updated 8 years ago
- Examples of how to draw a procedural triangle in Unity3D☆62Updated 2 years ago
- Perlin noise on the GPU in Unity☆43Updated 3 years ago
- custom procedural sky renderers for HDRP☆64Updated last year
- 32-bit packed color format with RGBM encoding for shader use☆41Updated 8 years ago
- ☆67Updated 6 years ago
- A clean room implementation of Structured Volume Sampling by Bowles and Zimmermann in Unity☆34Updated 8 years ago
- Presentation deck for my talk at Unite Shanghai/Seoul 2019☆53Updated 6 years ago
- ☆29Updated 4 years ago
- Collection of fundamental transformation matrices and a setup to easily try new matrices☆34Updated 6 years ago
- ☆21Updated 7 years ago
- Shows how to support rendering per-instance motion vectors within Indirect instanced drawing of Unity.☆49Updated 8 years ago
- Fur rendering in Unity with Shell Texturing☆53Updated 11 months ago
- Unity implementation of Real-time procedural volumetric fire.☆62Updated 9 years ago
- Unity Shader Graph custom function node exmaple☆41Updated 4 years ago
- An implementation of Tonal Art Maps☆32Updated 7 years ago
- A bezier Spline system for Unity.☆110Updated 6 years ago
- Biplanar mapping shader for Unity☆107Updated 5 years ago
- ☆73Updated 5 years ago
- GPU Particles for Unity☆49Updated 4 years ago