dentedpixel / ProceduralTextures
Procedurally Generated Textures for Unity3d
☆46Updated 7 years ago
Alternatives and similar repositories for ProceduralTextures:
Users that are interested in ProceduralTextures are comparing it to the libraries listed below
- Port of https://github.com/gorhill/Javascript-Voronoi by Raymond Hill to Unity. Also, an attempt at dynamic mesh fractures.☆68Updated 10 years ago
- Cel Shading of two thresholds with a blur/gradient between them for Unity☆58Updated 7 years ago
- Tools for copying and pasting Unity3d AnimationCurves, and for extracting AnimationCurves from imported Animations☆32Updated 10 years ago
- Sketch filter with the standard image effects☆53Updated 10 years ago
- An extendable node editor for Unity developers.☆23Updated 9 years ago
- Real-time Terrain Grass Shader for Unity terrain.☆47Updated 6 years ago
- A collection of free to use effects for Unity3D☆47Updated 8 years ago
- This is a sample to run the vertex texture animation in Unity.☆37Updated 9 years ago
- Volumetric explosion shader in Unity☆31Updated 7 years ago
- A super duper lightweight tweening library for Unity☆50Updated 7 years ago
- A volumetric particle system for Unity3D.☆68Updated 9 years ago
- A procedural dungeon generator with connected paths created from a spanning tree☆70Updated 3 years ago
- A spline editor tool for Unity, useful for creating complex 3D movements and animation☆31Updated 9 years ago
- Visual Noise Designer for Unity☆70Updated 8 years ago
- Procedural noise on the GPU for Unity.☆61Updated 8 years ago
- An input recording/playback solution for Unity☆62Updated 4 years ago
- Open source conversation framework for Unity☆17Updated 4 years ago
- Open source serialization for Unity☆21Updated 4 years ago
- Visual inspector editor for Unity☆49Updated 7 years ago
- Эксперименты с процедурной генерацией на Unity3d☆56Updated 9 years ago
- Simulate Physics in the Unity Scene view☆71Updated 5 years ago
- Voxel engine made in C# for Unity☆46Updated 4 years ago
- High performance voxel landscape functions for Unity 5.3+ using compute and geometry shaders☆51Updated 8 years ago
- GPU Particles for Unity☆49Updated 3 years ago
- A tile system extension for the Unity game engine supporting 2D and 3D tiles.☆54Updated 6 years ago
- Simple GPU water ripples in Unity 5.☆27Updated 8 years ago
- Utility library to voxelize meshes in Unity☆59Updated 9 years ago
- Testing a sphere point picking function.☆25Updated 7 years ago
- Multiple render targets without camera object for Unity.☆22Updated 9 years ago
- Simple per-poly vertex painter for Unity☆59Updated 8 years ago