a slightly hacked up version of OpenCL.Net for use in Unity3D
☆33Mar 13, 2018Updated 8 years ago
Alternatives and similar repositories for openclnet_unity
Users that are interested in openclnet_unity are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- Marching Cubes using DX11 geometry shaders in Unity 4 and 5☆46Apr 27, 2017Updated 9 years ago
- Frametime logger for Linux Vulkan/OpenGL☆12May 4, 2019Updated 7 years ago
- OpenEXR and JPEG XR viewer for HDR10 Display☆14Apr 21, 2026Updated 3 months ago
- A Raytraced Renderer, programmed in Javascript for the Unity3d Game Engine. Additions are welcome☆21Mar 27, 2018Updated 8 years ago
- Sync Utilities For Mirror☆18Nov 4, 2025Updated 8 months ago
- Bare Metal GPUs on DigitalOcean Gradient AI • AdPurpose-built for serious AI teams training foundational models, running large-scale inference, and pushing the boundaries of what's possible.
- Welcome to the United Stated Department of the Navy (DON) Design Guide. The DON strives to make available timely and accurate information…☆17Aug 5, 2019Updated 6 years ago
- Voxel rendering engine for master thesis (voxel skeletal animation)☆13Oct 20, 2024Updated last year
- One voxel engine to rule them all and in Unity3D bind them.☆18Jun 25, 2016Updated 10 years ago
- A fluid and responsive Hugo theme.☆11Mar 6, 2026Updated 4 months ago
- a addon for Unity3d for texture painting a custom mesh and painting objects☆31Feb 12, 2013Updated 13 years ago
- Unofficial update of Sean O'Neil's atmospheric scattering demo from GPU Gems 2☆12Mar 29, 2017Updated 9 years ago
- Unity Entitlements Tool lets you codesign all the things! Automate OS X code signing for your Unity projects.☆16Mar 15, 2014Updated 12 years ago
- BezierPath for unity☆14Jan 29, 2019Updated 7 years ago
- Convert Normal Mesh Into Lowply Style Mesh☆15Apr 19, 2023Updated 3 years ago
- End-to-end encrypted email - Proton Mail • AdSpecial offer: 40% Off Yearly / 80% Off First Month. All Proton services are open source and independently audited for security.
- Utilities to make a lot of IMGUI(OnGUI). It is easy & fast.☆36Jun 24, 2024Updated 2 years ago
- Proof of concept for a translucency / fake subsurface-scattering shader, using multiple passes with different blend ops to calculate thic…☆42Jul 9, 2018Updated 8 years ago
- A lightweight component for Unity that produces procedurally generated terrain using the Diamond-Square algorithm.☆16Jan 7, 2017Updated 9 years ago
- Fixed width lines for Unity3D☆23Dec 15, 2022Updated 3 years ago
- ☆11Apr 12, 2023Updated 3 years ago
- Simple pooling toolkit for Unity game engine☆34Mar 30, 2016Updated 10 years ago
- Paper presentation☆16Apr 27, 2016Updated 10 years ago
- Custom Units for saving Binary, JSON, and Nodes with Odin Serializer in Bolt Visual Scripting.☆13Oct 1, 2021Updated 4 years ago
- Examples using uRaymarching (https://github.com/hecomi/uRaymarching)☆157Feb 18, 2019Updated 7 years ago
- Managed Kubernetes at scale on DigitalOcean • AdDigitalOcean Kubernetes includes the control plane, bandwidth allowance, container registry, automatic updates, and more for free.
- A Z-order (Morton-code) like coordinate system as template library for arbitrary dimensions.☆12Nov 24, 2019Updated 6 years ago
- Simple "Stable Fluids" Implementation☆16Mar 25, 2024Updated 2 years ago
- Quick Voxel Terrain Engine for Unity☆96Feb 18, 2017Updated 9 years ago
- Text to speech examples in Unity.☆15Feb 28, 2023Updated 3 years ago
- Angular 6 PWA Example☆16Aug 17, 2018Updated 7 years ago
- A small collection of custom nodes for use with ComfyUI, for geometry calculations☆13Sep 30, 2024Updated last year
- Atmospheric Scattering Unity package☆12Feb 24, 2021Updated 5 years ago
- ☆23Oct 7, 2015Updated 10 years ago
- A spell-checker written in Rust☆23Jan 14, 2022Updated 4 years ago
- GPU virtual machines on DigitalOcean Gradient AI • AdGet to production fast with high-performance AMD and NVIDIA GPUs you can spin up in seconds. The definition of operational simplicity.
- Module for Unity which can be used to create procedurally generated items, focusing mostly on weapons.☆11Nov 25, 2019Updated 6 years ago
- Voxel ReSTIR a ReSTIR implementation for the WrldTmpl8 framework.☆17Jul 14, 2022Updated 4 years ago
- Bloom effect from Shadow of the Colossus for Unity☆81Dec 3, 2017Updated 8 years ago
- A small collection of script/shader templates for Unity.☆15Apr 12, 2016Updated 10 years ago
- An analog synth in C# for Unity☆15Nov 3, 2017Updated 8 years ago
- Unity O/R Mapper for sqlite.☆16Sep 13, 2013Updated 12 years ago
- Linearising and de-linearising functions for `nalgebra`'s `Point`s.☆14May 5, 2023Updated 3 years ago