wmarti / MetalTutorial
Reposity for the metaltutorial.com site.
☆76Updated last year
Alternatives and similar repositories for MetalTutorial:
Users that are interested in MetalTutorial are comparing it to the libraries listed below
- The Modern Vulkan Cookbook published by Packt☆178Updated 3 weeks ago
- Metal examples using C++☆49Updated 3 weeks ago
- Metal graphic api ported to C++ with CMake build system☆250Updated 3 weeks ago
- "Learn Metal with C++" samples, ported to iOS☆167Updated last year
- 3D Renderer Engine builds with Vulkan and C++ 20☆296Updated this week
- Render graph management library.☆231Updated 2 months ago
- Cross platform 3D renderer in C++ and OpenGL with lighting, shadows and materials.☆185Updated last week
- A single-file zero-overhead C++ idiomatic wrapper for WebGPU native☆359Updated last week
- MacOS Metal Tutorial code☆138Updated this week
- Physically based path tracer made in Vulkan.☆151Updated 2 months ago
- Сross-platform Vulkan/OpenGL 3D engine for personal experimentation☆253Updated this week
- A modern C++17 glTF 2.0 library focused on speed, correctness, and usability☆364Updated last week
- The projects and the materials that accompany the Metal by Tutorials book.☆353Updated 10 months ago
- 3D-Graphics-Rendering-Cookbook, Second Edition☆328Updated last week
- NcEngine: 3D game engine written in modern C++ and Vulkan☆163Updated last week
- Afterburner for Vulkan development; Auto-Vk is a modern C++ low-level convenience and productivity layer atop Vulkan-Hpp.☆288Updated 8 months ago
- Metal-cpp is a low-overhead C++ interface for Metal that helps developers add Metal functionality to graphics apps, games, and game engin…☆305Updated 4 months ago
- Abstraction layer over Khronos Vulkan API☆282Updated last week
- CMake based C++ Project template with support for glfw, glad, imgui, spdlog, tracy, stb-image and cgltf☆67Updated 11 months ago
- The accompanying code of the Learn WebGPU C++ programming guide☆136Updated last week
- Render graph-based Vulkan API abstraction library☆141Updated 11 months ago
- A Vulkan Render Engine☆93Updated last month
- Cross-platform C++ example for WebGPU and Dawn☆282Updated 5 months ago
- ☆605Updated last month
- Embeddable physically based renderer☆379Updated this week
- Getting serious about Vulkan development with this modern C++ framework, battle-tested in rapid prototyping, research, and teaching. Incl…☆423Updated 8 months ago
- Cross platform toy render engine supporting physically based rendering and hardware/software ray tracing☆452Updated 2 months ago
- vuk - A rendergraph-based abstraction for Vulkan☆503Updated this week
- realtime ray tracing☆124Updated last year
- Real-time Direct3D 12 path tracer☆332Updated 2 months ago