amengede / getIntoMetalDevLinks
MacOS Metal Tutorial code
☆161Updated 2 months ago
Alternatives and similar repositories for getIntoMetalDev
Users that are interested in getIntoMetalDev are comparing it to the libraries listed below
Sorting:
- Graphics and animations with the Apple Metal API☆149Updated 6 months ago
- The sample code accompanying the Thirty Days of Metal article series on Medium☆147Updated 3 years ago
- A live-coding environment for Metal fragment shaders intended to accompany The Book of Shaders☆100Updated 2 years ago
- Examples for Apple's Metal APIs (rendering and compute).☆300Updated last year
- The resources and source code for my Youtube series on creating a game engine using Apple's Metal Api☆287Updated 3 years ago
- An open source Swift/Objc wrapper for the Bullet Physics Engine, with support for SceneKit☆69Updated 3 years ago
- Metal Guide☆161Updated 2 years ago
- 🤘 Metal with SwiftUI☆48Updated 5 years ago
- ☆148Updated 7 years ago
- Metal-Based Game Engine in Swift 🐑☆46Updated 4 years ago
- Swift wrapper around Open Asset Import Library (aka assimp) for macOS and Linux☆35Updated this week
- A Swift framework that simplifies working with Apple's Metal API.☆78Updated 11 months ago
- A simple 3D engine written in Swift + Metal, for educational purposes.☆54Updated 5 years ago
- The projects and the materials that accompany the Metal by Tutorials book.☆388Updated last month
- A Metal fragment shader editor for macOS and iOS☆336Updated last week
- A collection of interactive animations made with code in Swift Playgrounds app☆92Updated 2 years ago
- Swift 3D Game Engine for Windows, macOS, iOS, Linux☆154Updated 2 weeks ago
- A demonstration of 2D animated instanced drawing in Metal☆22Updated 2 years ago
- A minimal example of rendering an immersive spatial experience with Metal, ARKit, and visionOS Compositing Services☆222Updated last year
- A demonstration of picking (hit-testing) in a 3D scene rendered with Metal☆65Updated 2 years ago
- A collection of Metal and MetalKit projects and resources. Very much work in progress.☆221Updated last year
- Metal Shader Language(MSL) examples.☆182Updated 4 years ago
- fluid engine developed by using Swift and Metal which is fully speeding up by using Metal Compute Shader and Grand Central Dispatch☆36Updated 5 years ago
- A demonstration of RealityKit's LowLevelMesh API☆103Updated 9 months ago
- ✏️ Drawing engine with Swift and Metal (GPU)☆91Updated 6 years ago
- A glTF 2.0 asset loader and exporter for Objective-C and Swift.☆214Updated last week
- Thick Red Line - drawing thick lines for SceneKit with metal shaders☆55Updated 5 years ago
- an ARView for macOS that has explicit camera control and the wrappers to use the view with SwiftUI.☆55Updated 6 months ago
- ☆31Updated last year
- Cross-platform 2D and 3D game engine written on Swift. Windows, Apple and more.☆104Updated this week