amengede / getIntoMetalDevLinks
MacOS Metal Tutorial code
☆159Updated 2 months ago
Alternatives and similar repositories for getIntoMetalDev
Users that are interested in getIntoMetalDev are comparing it to the libraries listed below
Sorting:
- The sample code accompanying the Thirty Days of Metal article series on Medium☆144Updated 3 years ago
- Graphics and animations with the Apple Metal API☆148Updated 5 months ago
- A live-coding environment for Metal fragment shaders intended to accompany The Book of Shaders☆99Updated 2 years ago
- The resources and source code for my Youtube series on creating a game engine using Apple's Metal Api☆287Updated 3 years ago
- Examples for Apple's Metal APIs (rendering and compute).☆297Updated last year
- An open source Swift/Objc wrapper for the Bullet Physics Engine, with support for SceneKit☆68Updated 3 years ago
- Metal Guide☆154Updated 2 years ago
- 🤘 Metal with SwiftUI☆48Updated 5 years ago
- Metal-Based Game Engine in Swift 🐑☆45Updated 3 years ago
- A Swift framework that simplifies working with Apple's Metal API.☆77Updated 10 months ago
- Sample code for the "Fundamentals of 3D Graphics Programming with Metal" workshop at One More Thing 2025☆46Updated 6 months ago
- A Metal fragment shader editor for macOS and iOS☆335Updated 2 years ago
- A Swift Playground Book that explores the Apple's Metal technology on iOS.☆32Updated 4 years ago
- Swift 3D Game Engine for Windows, macOS, iOS, Linux☆155Updated last week
- ☆147Updated 7 years ago
- A simple 3D engine written in Swift + Metal, for educational purposes.☆54Updated 5 years ago
- A collection of interactive animations made with code in Swift Playgrounds app☆91Updated 2 years ago
- The projects and the materials that accompany the Metal by Tutorials book.☆385Updated last month
- Swift wrapper around Open Asset Import Library (aka assimp) for macOS and Linux☆35Updated 2 weeks ago
- Multi-platform 2D and 3D game engine written on Swift☆95Updated this week
- A collection of Metal and MetalKit projects and resources. Very much work in progress.☆219Updated last year
- ✏️ Drawing engine with Swift and Metal (GPU)☆91Updated 6 years ago
- A demonstration of spatial rendering for Apple Vision Pro using Metal and Compositor Services☆58Updated 9 months ago
- "Learn Metal with C++" samples, ported to iOS☆187Updated 3 months ago
- A demonstration of RealityKit's LowLevelMesh API☆103Updated 8 months ago
- A minimal example of rendering an immersive spatial experience with Metal, ARKit, and visionOS Compositing Services☆221Updated last year
- ☆49Updated 3 years ago
- A fluid dynamics implementation using Metal for iOS and OSX.☆188Updated 3 years ago
- A cross-platform render-graph based rendering system written in Swift☆163Updated last month
- A glTF 2.0 asset loader and exporter for Objective-C and Swift.☆213Updated last month