Unity-Technologies / Kinematica_DemoLinks
Kinematica Demo Project
☆183Updated 4 years ago
Alternatives and similar repositories for Kinematica_Demo
Users that are interested in Kinematica_Demo are comparing it to the libraries listed below
Sorting:
- Repository for SIGGRAPH 2019 Animation Rigging workshop☆179Updated 10 months ago
- Distributable samples demonstrating advanced setups and use cases for Unity's Animation Rigging package☆140Updated 6 years ago
- TressFX Hair plugin (Beta), Character Package, and Hairstyles assets for Universal☆255Updated 8 months ago
- ☆226Updated last year
- Unity HairFX is a strands based hair system (TressFX based Framework)☆131Updated 2 years ago
- Advanced Animation Rigging: Character and Props interaction☆108Updated 6 years ago
- FBX Exporter tools for editing and exchanging assets between the Unity and Digital Content Creation (DCC) tools such as Maya and 3DS Max☆235Updated last week
- Morgan - a VFX character from The Heretic, a short film made with Unity☆174Updated 4 years ago
- Code samples using the animation C# jobs feature.☆526Updated 4 years ago
- TressFX Hair plugin (Beta), Character Package, and Hairstyles assets for HDRP☆136Updated 2 years ago
- A simple kinetic simulator for Unity, you can use it to simulate hair/tail/breast/skirt and other soft objects☆482Updated 2 years ago
- A sample project showcasing a simple method to calculate custom lighting inside of Shader Graph for the Lightweight Render Pipeline. Incl…☆306Updated 4 years ago
- A Unity tool to generate signed distance field volumes (as Texture3D assets) from meshes.☆182Updated last year
- A collection of scenes showcasing usage of the new HDRP water system☆238Updated 2 years ago
- Repository for online PIGSquad workshop on deformable snow in Unity.☆207Updated 4 years ago
- A hair shader for Unity 5 originally built for the sine.space virtual world☆140Updated 4 years ago
- Simple but very fast GPU vertex shader based animation system for Unity.Entities☆411Updated 3 years ago
- ☆250Updated 5 years ago
- various benchmark scenes for SRP batcher ( both LWRP & HDRP )☆225Updated 3 years ago
- A Customizable Post-Processing Renderer Feature for Universal Render Pipeline☆228Updated 3 years ago
- a tiny and flexible surface shader solution for Unity URP☆152Updated 5 years ago
- ☆176Updated 2 years ago
- DXR based raytraced hard shadow for Unity☆257Updated 4 years ago
- ☆108Updated 3 years ago
- A sample project using the Universal Render Pipeline that includes examples to demo latest ShaderGraph feature - MasterStack☆162Updated 4 years ago
- Examples for extending the Unity LWRP☆241Updated 5 years ago
- Mesh simplification for Unity.☆371Updated 4 years ago
- Spring bone effect for Unity☆157Updated 8 years ago
- A unity shader solution to generate footprint on thick snow surfaces.☆231Updated 4 years ago
- 🔮 An example of iridescence shader in URP.☆151Updated 5 years ago