KeKsBoTer / web-splatLinks
3D Gaussian Splatting Renderer implemented in WebGPU (WGPU) and Rust
☆246Updated 4 months ago
Alternatives and similar repositories for web-splat
Users that are interested in web-splat are comparing it to the libraries listed below
Sorting:
- Gauzilla: a 3D Gaussian Splatting renderer written in Rust for WebAssembly with lock-free multithreading☆584Updated 8 months ago
- 3D Gaussian Splatting Renderer for WebGL☆253Updated last year
- [ECCV '24] Compressing 3D Gaussian Splats by placing their parameters into a 2D grid with local smoothness☆362Updated last year
- ☆647Updated last year
- ☆83Updated last year
- Splatter is a WebGPU based gaussian splatting engine written in Rust☆74Updated 2 years ago
- A 3d gaussian splatting renderer in C++ and OpenGL☆212Updated last year
- Sample viewer implementing several rendering methods for 3D gaussians using Vulkan API☆342Updated 3 months ago
- Edit gaussian splatting models☆232Updated 3 months ago
- Fast mesh to 3D gaussian splat conversion☆440Updated last month
- Unofficial implementation of 3D Gaussian Splatting in PyTorch + CUDA with MIT license☆218Updated 4 months ago
- ☆368Updated 2 months ago
- Compressed 3D Gaussian Splatting for Accelerated Novel View Synthesis☆388Updated 4 months ago
- CLI tool for 3D Gaussian splat format conversion and transformation☆469Updated last week
- File format for 3D Gaussian splats. About 10x smaller than the PLY equivalent with virtually no perceptible loss in visual quality. Offer…☆689Updated 2 months ago
- Original implementation of "Radiant Foam: Real-Time Differentiable Ray Tracing"☆638Updated 8 months ago
- An experimental 3D Gaussian Splat viewer written in Rust (CPU rendering)☆57Updated 2 years ago
- video splat☆157Updated last year
- ☆553Updated last year
- 🧊 A Web Render Engine for rendering Interactive scenes with any 3D Asset from GLB, Huge-scale Point clouds, 3D Textured Meshes to 3D Gau…☆75Updated 5 months ago
- Official implementation of the SIGGRAPH 2024 paper "N-Dimensional Gaussians for Fitting of High Dimensional Functions"☆192Updated 3 months ago
- An unofficial implementation of paper 3D Gaussian Splatting for Real-Time Radiance Field Rendering by taichi lang.☆742Updated last year
- Tiny Gaussian Splatting Viewer☆429Updated last year
- Vulkan-based Gaussian Splatting viewer, and python binding☆139Updated 3 months ago
- A user-friendly viewer for 3D Gaussian splats☆253Updated this week
- [CVPR 2025] Sparse Voxels Rasterization: Real-time High-fidelity Radiance Field Rendering☆902Updated 6 months ago
- [NeurIPS 2024 Spotlight]"LightGaussian: Unbounded 3D Gaussian Compression with 15x Reduction and 200+ FPS", Zhiwen Fan, Kevin Wang, Kairu…☆774Updated last year
- A cross-platform, high performance renderer for Gaussian Splatting using Vulkan Compute. Supports Windows, Linux, macOS, iOS, and vision…☆715Updated 8 months ago
- Original reference implementation of "EVER: Exact Volumetric Ellipsoid Rendering for Real-time View Synthesis"☆302Updated last month
- Contains website data for https://gsplat.tech☆38Updated 2 years ago