wanmeihuali / taichi_3d_gaussian_splattingLinks
An unofficial implementation of paper 3D Gaussian Splatting for Real-Time Radiance Field Rendering by taichi lang.
☆715Updated last year
Alternatives and similar repositories for taichi_3d_gaussian_splatting
Users that are interested in taichi_3d_gaussian_splatting are comparing it to the libraries listed below
Sorting:
- [NeurIPS 2024 Spotlight]"LightGaussian: Unbounded 3D Gaussian Compression with 15x Reduction and 200+ FPS", Zhiwen Fan, Kevin Wang, Kairu…☆717Updated 6 months ago
- ☆547Updated last year
- Implementation for 3d gaussian splatting☆356Updated 8 months ago
- 3D Gaussian Splatting, reimagined: Unleashing unmatched speed with C++ and CUDA from the ground up!☆1,179Updated last week
- Tiny Gaussian Splatting Viewer☆399Updated last year
- A 3D Gaussian Splatting framework with various derived algorithms and an interactive web viewer☆848Updated 2 weeks ago
- [SIGGRAPH Asia'24 & TOG] Gaussian Opacity Fields: Efficient Adaptive Surface Reconstruction in Unbounded Scenes☆914Updated 8 months ago
- Neural Surface reconstruction based on Instant-NGP. Efficient and customizable boilerplate for your research projects. Train NeuS in 10mi…☆903Updated last year
- [CVPR 2024] Spacetime Gaussian Feature Splatting for Real-Time Dynamic View Synthesis☆719Updated 3 months ago
- ☆1,200Updated 8 months ago
- [ICCV 2023] Official code for NeuS2☆699Updated last year
- Compressed 3D Gaussian Splatting for Accelerated Novel View Synthesis☆351Updated 6 months ago
- A detailed formulae explanation on gaussian splatting☆578Updated last year
- [ICLR 2024] Real-time Photorealistic Dynamic Scene Representation and Rendering with 4D Gaussian Splatting☆774Updated this week
- [ICCV2023] Delicate Textured Mesh Recovery from NeRF via Adaptive Surface Refinement☆942Updated 8 months ago
- [ECCV2024] Relightable 3D Gaussian: Real-time Point Cloud Relighting with BRDF Decomposition and Ray Tracing☆572Updated 11 months ago
- [CVPR'24 Best Student Paper] Mip-Splatting: Alias-free 3D Gaussian Splatting☆1,291Updated 7 months ago
- Easy NeRF synthetic dataset creation within Blender☆924Updated 7 months ago
- [ICML2024] Official code for GaussianPro: 3D Gaussian Splatting with Progressive Propagation☆784Updated 2 months ago
- ☆618Updated last year
- [SIGGRAPH'24] Implementations for "High-quality Surface Reconstruction using Gaussian Surfels".☆624Updated last month
- ☆711Updated last year
- Unofficial implementation of ZipNeRF☆839Updated 9 months ago
- [TPAMI 2025] Octree-GS: Towards Consistent Real-time Rendering with LOD-Structured 3D Gaussians☆720Updated 2 weeks ago
- DN-Splatter + AGS-Mesh: Depth and Normal Priors for Gaussian Splatting☆671Updated last week
- ☆591Updated 10 months ago
- [SIGGRAPH2023] NeRO: Neural Geometry and BRDF Reconstruction of Reflective Objects from Multiview Images☆574Updated 10 months ago
- Fast neural radiance field training with free camera trajectories☆945Updated last year
- Official implementation of "Mesh-Based Adapting and Modification of Gaussian Splatting"☆455Updated 5 months ago
- [CVPR 2024 Highlight] Scaffold-GS: Structured 3D Gaussians for View-Adaptive Rendering☆1,032Updated 9 months ago