BladeTransformerLLC / gauzilla
Gauzilla: a 3D Gaussian Splatting renderer written in Rust for WebAssembly with lock-free multithreading
☆417Updated last month
Alternatives and similar repositories for gauzilla:
Users that are interested in gauzilla are comparing it to the libraries listed below
- 3D Gaussian Splatting Renderer implemented in WebGPU (WGPU) and Rust☆163Updated last week
- ☆603Updated last year
- 3D Gaussian Splatting Renderer for WebGL☆213Updated last year
- File format for 3D Gaussian splats. About 10x smaller than the PLY equivalent with virtually no perceptible loss in visual quality. Offer…☆461Updated this week
- [CVPR 2025] Sparse Voxels Rasterization: Real-time High-fidelity Radiance Field Rendering☆639Updated last week
- Ray tracing and hybrid rasterization of Gaussian particles☆543Updated this week
- 3D Gaussian Splatting Converter: A tool to seamlessly convert 3DGS .ply files to a Cloud Compare-friendly format and vice-versa. Features…☆377Updated last year
- Octree-GS: Towards Consistent Real-time Rendering with LOD-Structured 3D Gaussians☆663Updated 3 weeks ago
- Level of Gaussians☆730Updated 8 months ago
- ☆537Updated 10 months ago
- A Modular Framework for 3D Gaussian Splatting and Beyond☆1,472Updated 4 months ago
- Original implementation of "Radiant Foam: Real-Time Differentiable Ray Tracing"☆550Updated 3 weeks ago
- An unofficial implementation of paper 3D Gaussian Splatting for Real-Time Radiance Field Rendering by taichi lang.☆698Updated last year
- [NeurIPS 2024 Spotlight]"LightGaussian: Unbounded 3D Gaussian Compression with 15x Reduction and 200+ FPS", Zhiwen Fan, Kevin Wang, Kairu…☆675Updated 3 months ago
- [NeurIPS 2024 Spotlight] Implementation of the paper "3D Gaussian Splatting as Markov Chain Monte Carlo"☆504Updated 3 months ago
- A cross-platform, high performance renderer for Gaussian Splatting using Vulkan Compute. Supports Windows, Linux, macOS, iOS, and vision…☆579Updated 5 months ago
- A 3D Gaussian Splatting framework with various derived algorithms and an interactive web viewer☆752Updated last week
- Splatter is a WebGPU based gaussian splatting engine written in Rust☆68Updated last year
- 3D Gaussian Splatting, reimagined: Unleashing unmatched speed with C++ and CUDA from the ground up!☆1,000Updated last week
- Compressed 3D Gaussian Splatting for Accelerated Novel View Synthesis☆333Updated 3 months ago
- Tiny Gaussian Splatting Viewer☆370Updated 10 months ago
- [ECCV '24] Compressing 3D Gaussian Splats by placing their parameters into a 2D grid with local smoothness☆212Updated 2 months ago
- Production-grade 3D gaussian splatting with CPU/GPU support for Windows, Mac and Linux 🚀☆1,218Updated 3 weeks ago
- [CVPR 2024] Spacetime Gaussian Feature Splatting for Real-Time Dynamic View Synthesis☆683Updated 2 weeks ago
- ☆325Updated 5 months ago
- Implementation of the SIGGRAPH 2024 conference paper "High-quality Surface Reconstruction using Gaussian Surfels".☆592Updated last month
- A 3d gaussian splatting renderer in C++ and OpenGL☆153Updated 6 months ago
- [SIGGRAPH Asia'24 & TOG] Gaussian Opacity Fields: Efficient Adaptive Surface Reconstruction in Unbounded Scenes☆873Updated 5 months ago
- InstantSplat: Sparse-view SfM-free Gaussian Splatting in Seconds☆1,314Updated 2 weeks ago
- video splat☆135Updated last year