nianticlabs / spzLinks
File format for 3D Gaussian splats. About 10x smaller than the PLY equivalent with virtually no perceptible loss in visual quality. Offered as open source by Niantic Labs. More details at https://scaniverse.com/spz #3dgaussiansplats #gaussiansplatting
☆564Updated last week
Alternatives and similar repositories for spz
Users that are interested in spz are comparing it to the libraries listed below
Sorting:
- [CVPR 2025] Sparse Voxels Rasterization: Real-time High-fidelity Radiance Field Rendering☆825Updated last month
- [ECCV '24] Compressing 3D Gaussian Splats by placing their parameters into a 2D grid with local smoothness☆300Updated 7 months ago
- Gauzilla: a 3D Gaussian Splatting renderer written in Rust for WebAssembly with lock-free multithreading☆493Updated 3 months ago
- 3D Gaussian Splatting Converter: A tool to seamlessly convert 3DGS .ply files to a Cloud Compare-friendly format and vice-versa. Features…☆447Updated last year
- Edit gaussian splatting models☆199Updated 2 months ago
- Viewer application for superspl.at☆146Updated this week
- 3D Gaussian Splatting Renderer for WebGL☆239Updated last year
- ☆628Updated last year
- Fast mesh to 3D gaussian splat conversion☆340Updated 3 weeks ago
- ☆907Updated last month
- Ray tracing and hybrid rasterization of Gaussian particles☆1,394Updated this week
- 3D Gaussian Splatting Renderer implemented in WebGPU (WGPU) and Rust☆206Updated this week
- ☆551Updated last year
- Original implementation of "Radiant Foam: Real-Time Differentiable Ray Tracing"☆609Updated 4 months ago
- A 3d gaussian splatting renderer in C++ and OpenGL☆185Updated 10 months ago
- A VR viewer for gaussian splatting models developped as native plugin for unity with the original CUDA rasterizer.☆321Updated last year
- Sample implementing several rendering methods for 3D gaussians using Vulkan API☆218Updated last week
- A cross-platform, high performance renderer for Gaussian Splatting using Vulkan Compute. Supports Windows, Linux, macOS, iOS, and vision…☆650Updated 3 months ago
- Intelligent(?) image sharpness filtering for optimized NeRF training datasets☆122Updated last year
- An unofficial implementation of paper 3D Gaussian Splatting for Real-Time Radiance Field Rendering by taichi lang.☆724Updated last year
- LichtFeld Studio: Where reality and the digital world blend.☆1,431Updated this week
- Production-grade 3D gaussian splatting with CPU/GPU support for Windows, Mac and Linux 🚀☆1,477Updated last week
- CLI tool for 3D Gaussian splat format conversion and transformation☆119Updated this week
- [NeurIPS 2024 Spotlight] Implementation of the paper "3D Gaussian Splatting as Markov Chain Monte Carlo"☆592Updated 8 months ago
- Tiny Gaussian Splatting Viewer☆407Updated last year
- Video frame extraction and image analysis for 3DGS dataset preparation. Same selection methods as in the Sharp Frames application.☆69Updated last week
- video splat☆148Updated last year
- [NeurIPS 2024 Spotlight]"LightGaussian: Unbounded 3D Gaussian Compression with 15x Reduction and 200+ FPS", Zhiwen Fan, Kevin Wang, Kairu…☆730Updated 8 months ago
- This is an unofficial Implementation☆456Updated 6 months ago
- Tool to decimate Gaussian Splat Models☆41Updated 3 weeks ago