antimatter15 / splaTV
video splat
☆134Updated 11 months ago
Alternatives and similar repositories for splaTV:
Users that are interested in splaTV are comparing it to the libraries listed below
- Compressed 3D Gaussian Splatting for Accelerated Novel View Synthesis☆323Updated 2 months ago
- Intelligent(?) image sharpness filtering for optimized NeRF training datasets☆99Updated last year
- [ECCV '24] Compressing 3D Gaussian Splats by placing their parameters into a 2D grid with local smoothness☆207Updated last month
- Official implementation of "CompGS".☆187Updated 5 months ago
- Official release of the Eyeful Tower dataset, a high-fidelity multi-view capture of 11 real-world scenes, from the paper “VR-NeRF High-Fi…☆162Updated 5 months ago
- [ECCV 2024 - ORAL] Official PyTorch implementation of Gaussian Frosting: Editable Complex Radiance Fields with Real-Time Rendering☆273Updated 5 months ago
- Original reference implementation of "StopThePop: Sorted Gaussian Splatting for View-Consistent Real-time Rendering"☆199Updated 9 months ago
- A collaboration friendly studio for NeRFs☆151Updated 8 months ago
- A-Frame component implementation of the 3D Gaussian splat viewer☆201Updated last year
- A curated list of resources on Gaussian Splatting techniques, featuring seminal papers, cutting-edge research, practical implementations,…☆147Updated last year
- [ECCV2024] Gaussian Splatting on the Move: Blur and Rolling Shutter Compensation for Natural Camera Motion☆180Updated 5 months ago
- code for GaussianShader: 3D Gaussian Splatting with Shading Functions for Reflective Surfaces☆346Updated 10 months ago
- Original reference implementation of "GES : Generalized Exponential Splatting for Efficient Radiance Field Rendering" [CVPR 2024]☆218Updated 9 months ago
- ☆104Updated 4 months ago
- A repository on how to understand the theory of 3D Gaussians Splatting☆120Updated 4 months ago
- An unofficial pytorch implementation of MeRF☆166Updated 10 months ago
- [BMVC'24] Official implementation for the paper "AtomGS: Atomizing Gaussian Splatting for High-Fidelity Radiance Field"☆128Updated 4 months ago
- ☆219Updated this week
- ☆58Updated 3 years ago
- This is an experimental project demonstrating various implementations of Gaussian Splatting (a real-time renderer for 3D Gaussian Splatti…☆49Updated last year
- 3D Gaussian Splatting Renderer for WebGL☆206Updated last year
- Dynamic Gaussian Mesh: Consistent Mesh Reconstruction from Monocular Videos☆326Updated 8 months ago
- [CVPR 2025] Original implementation of "3D Convex Splatting: Radiance Field Rendering with 3D Smooth Convexes"☆302Updated 3 weeks ago
- Subsurface Scattering for Gaussian Splatting☆128Updated 7 months ago
- Official Implementation of "A Diffusion Approach to Radiance Field Relighting using Multi-Illumination Synthesis", EGSR 2024☆93Updated last month
- 3D Gaussian Splatting with Deferred Reflection☆131Updated 8 months ago