KHeresy / openxr-simple-exampleLinks
Fork from https://gitlab.freedesktop.org/monado/demos/openxr-simple-example
☆27Updated 5 years ago
Alternatives and similar repositories for openxr-simple-example
Users that are interested in openxr-simple-example are comparing it to the libraries listed below
Sorting:
- More XR Fundamentals OpenXR & Vulkan Integration Example (C++/Vulkan)☆36Updated 5 months ago
- OpenXR & Vulkan Integration Example☆46Updated last year
- A simple commandline utility to generate grid-based signed distance field (level set) generator from triangle meshes, using code from Rob…☆55Updated 4 years ago
- This sample showcases rasterizing and ray tracing displaced NVIDIA Micro-Mesh assets in Vulkan with and without the VK_NV_displacement_mi…☆96Updated 8 months ago
- Low-level API examples using C++, C#, Rust, Python, Swift, Java, and Kotlin languages☆21Updated 4 months ago
- OpenGL rendering pipeline with a parallax mapping shader made in the course Advanced Computer Graphics (TNCG14) at Linköpings University.☆34Updated 13 years ago
- Collection of meshlet generation algorithms☆119Updated 7 months ago
- `pbrlab` is well-verified(through brute force human verification and debugging) path tracing + PBR shading/rendering implementation.☆38Updated 2 weeks ago
- An updated build of PEEL dedicated to PhysX☆129Updated 4 months ago
- Demo code for using Imgui with OpenVR☆80Updated 8 years ago
- Samples for the OpenXR API☆57Updated 2 years ago
- Data tables used in the Transvoxel Algorithm☆68Updated last year
- Framework for multiplatform prototypes☆42Updated 3 years ago
- Software rasterizing hair strands with analytical AA and OIT. Inspired by Frostbite's hair system: "Every Strand Counts: Physics and Rend…☆76Updated last year
- ☆135Updated 2 years ago
- All documents related to my master thesis☆56Updated last month
- Interactively Modifying Compressed Sparse Voxel Representations☆146Updated last year
- Spherical/zonal harmonics library☆142Updated last month
- A demo of ambient occlusion map baking using DXR☆65Updated 3 years ago
- ☆101Updated 7 years ago
- An OpenGL sample demonstrating path traced lightmap baking on the CPU with Embree.☆65Updated 5 years ago
- This repository contains a rough GLSL implementation of "Deep and Fast Approximate Order Independent Transparency" by G. Tsopouridis, A. …☆45Updated last year
- Variable Rate Shading and Depth of Field☆101Updated 2 years ago
- A real-time global illumination implementation using voxel cone tracing. Implemented in C++, GLSL, and OpenGL 4.1☆38Updated 5 years ago
- Order Independent Transparency via Linked List Sorting on GPU☆80Updated 5 years ago
- Testing various FBX file format parsing libraries☆61Updated 5 months ago
- Fast Indirect Illumination Using Two Virtual Spherical Gaussian Lights☆157Updated 2 weeks ago
- An OpenGL sample that demonstrates baking SDFs and using them to add Soft Shadows and Ambient Occlusion to a rasterized scene.☆55Updated 3 years ago
- Single file DDS header encoder and decoder☆78Updated 2 weeks ago
- A possible use of Slang shader compiler together with WebGPU in C++ (both in native and Web contexts), using CMake.☆75Updated 10 months ago