Custom Nodes for Unity Shader Graph
☆622May 15, 2021Updated 5 years ago
Alternatives and similar repositories for shader-graph-nodes
Users that are interested in shader-graph-nodes are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- Solid Texturing Shader Graph Extensions for Unity☆61Apr 30, 2018Updated 8 years ago
- Collection of ShaderGraph examples for Unity.☆708Apr 21, 2019Updated 7 years ago
- Collection of custom nodes for ShaderGraph.☆58Jun 10, 2018Updated 8 years ago
- Collection of shader graph nodes from around the net.☆35Jul 12, 2018Updated 8 years ago
- Simple examples of Unity shader graphs.☆1,268Nov 16, 2018Updated 7 years ago
- Managed hosting for WordPress and PHP on Cloudways • AdManaged hosting for WordPress, Magento, Laravel, or PHP apps, on multiple cloud providers. Deploy in minutes on Cloudways by DigitalOcean.
- Image effects for post processing stack created with shader graph for Unity☆173Apr 6, 2021Updated 5 years ago
- A fully-featured deformer system for Unity that lets you stack effects to animate models in real-time☆3,668Oct 4, 2024Updated last year
- Raymarching Shader Generator in Unity☆1,410Jul 30, 2022Updated 4 years ago
- A library of Shaders created using Unity's Shader Graph.☆1,926Jun 3, 2020Updated 6 years ago
- Shading models for Unity’s Universal Render Pipeline.☆1,015Nov 28, 2024Updated last year
- Showing off the power of shader properties in Unity☆409May 18, 2020Updated 6 years ago
- Subgraphs for creating patterns in Unity Shader Graph☆15Jul 13, 2018Updated 8 years ago
- Sketches made with ShaderLab in Unity.☆497Oct 31, 2019Updated 6 years ago
- Volumetric Fog for Unity☆806Jun 17, 2020Updated 6 years ago
- GPU virtual machines on DigitalOcean Gradient AI • AdGet to production fast with high-performance AMD and NVIDIA GPUs you can spin up in seconds. The definition of operational simplicity.
- Convert a mesh to an SDF for the Visual Effect Graph (Unity) in realtime☆445Aug 24, 2020Updated 5 years ago
- Custom nodes for Shader Graph☆31Mar 22, 2018Updated 8 years ago
- Procedural generation library for Unity☆2,895Apr 4, 2024Updated 2 years ago
- Projection Decals for Unity's Universal Render Pipeline.☆536Feb 12, 2024Updated 2 years ago
- Customizable radial progress bar shader for Unity3D. Allows you to set arc range, minimum and maximum colors, textures, radius, and a few…☆1,041Nov 16, 2018Updated 7 years ago
- Fluid dynamics for Unity's VFX graph☆702Jun 16, 2022Updated 4 years ago
- UniversalRP Toon Shader with ShaderGraph☆609Jan 17, 2025Updated last year
- NURBS spline/surface library for Unity☆166May 12, 2023Updated 3 years ago
- Graphy is the ultimate, easy to use, feature packed FPS counter, stats monitor and debugger for your Unity project.☆2,897Jun 4, 2024Updated 2 years ago
- GPU virtual machines on DigitalOcean Gradient AI • AdGet to production fast with high-performance AMD and NVIDIA GPUs you can spin up in seconds. The definition of operational simplicity.
- CG shader for unity3D to create a cross section through meshes☆598Dec 23, 2019Updated 6 years ago
- A Unity plugin to create curved content in real-time with bézier curves☆1,122Jul 21, 2023Updated 3 years ago
- A texture maker tool for Unity.☆419Jan 1, 2020Updated 6 years ago
- Various shaders.☆1,959Updated this week
- Screen Space Global Illumination for Unity Universal Render Pipeline☆383Mar 11, 2020Updated 6 years ago
- A bunch of custom passes made for HDRP☆1,436Dec 19, 2024Updated last year
- Mesh voxelization for Unity.☆1,524Jan 6, 2019Updated 7 years ago
- Modified Shader Graph package implementing Procedural Stochastic Texturing☆612May 29, 2019Updated 7 years ago
- ShaderGraph Examples for Unity 2018.1.☆91Jul 4, 2018Updated 8 years ago
- Managed Database hosting by DigitalOcean • AdPostgreSQL, MySQL, MongoDB, Kafka, Valkey, and OpenSearch available. Automatically scale up storage and focus on building your apps.
- Convert ShaderToy to Unity HLSL/CG☆1,501Feb 7, 2021Updated 5 years ago
- paint 3D ivy in the Unity Editor, watch procedurally generated meshes simulate growth and clinging in real-time☆811Jun 23, 2022Updated 4 years ago
- Texture-Paint on Unity.☆1,307Aug 17, 2018Updated 7 years ago
- Utility to combine color channels from different textures into a single output.☆917Apr 21, 2026Updated 3 months ago
- Example project for Unity 2020.1 Mesh API improvements☆769Mar 8, 2023Updated 3 years ago
- A collection of some of the neat math and physics tricks that I've collected over the last few years.☆4,750Aug 24, 2024Updated last year
- A prototyped framework for deforming meshes in the editor and at runtime in Unity. Not in development anymore, but it's still pretty awes…☆294Apr 6, 2019Updated 7 years ago