alelievr / HDRP-Custom-PassesLinks
A bunch of custom passes made for HDRP
☆1,410Updated last year
Alternatives and similar repositories for HDRP-Custom-Passes
Users that are interested in HDRP-Custom-Passes are comparing it to the libraries listed below
Sorting:
- Unity unlit screen space decal shader for URP. Just create a new material using this shader, then assign it to a new unity cube GameObjec…☆1,333Updated 3 years ago
- Various shaders.☆1,888Updated 6 months ago
- Example project to draw 1million grass instances on mobile☆1,674Updated 5 years ago
- Fur shader implementation for URP☆1,323Updated 3 years ago
- Source code for Outline Shader tutorial for Unity. Detects edges in a scene using the depth and normals buffers.☆935Updated 5 years ago
- ☆1,468Updated last year
- Fracture any mesh at runtime☆1,287Updated 4 years ago
- A stylized water shader (and material presets) for Unity.☆1,036Updated 4 years ago
- ☆971Updated last year
- unity shader tutorials☆1,052Updated 4 years ago
- A Unity plugin to create curved content in real-time with bézier curves☆1,108Updated 2 years ago
- Automatic LOD generation + scene optimization☆2,031Updated last year
- A collection of custom post processing effects for Unity☆2,352Updated 5 years ago
- Source code for Grass Shader tutorial for Unity. Generates blades with a geometry shader, tessellates input mesh to control density.☆857Updated 4 years ago
- A bezier spline solution for Unity 3D with some utility functions (like travelling the spline with constant speed/time)☆1,408Updated 8 months ago
- 💡✨Custom lighting functions/sub-graphs for Shader Graph, Universal Render Pipeline. (See Readme!)☆729Updated 6 months ago
- Ceto: Ocean system for Unity☆1,076Updated 4 years ago
- A Toon Shader in Unity Universal Render Pipeline.☆1,276Updated last year
- A bunch of shader examples created in Unity (ShaderGraph & Built-in) 🧙✨☆1,102Updated last year
- Example project for Unity 2020.1 Mesh API improvements☆758Updated 2 years ago
- Noise shader library for Unity☆1,339Updated last month
- Reusable RendererFeature of MobileScreenSpacePlanarReflection☆1,160Updated 3 years ago
- A 3D scan/sonar-like post-processing effect for Unity. Essentially a visualization of a spherical signed distance field (SDF).☆911Updated last year
- 🐈 Fur shader for Unity.☆867Updated 4 years ago
- Utility to combine color channels from different textures into a single output.☆877Updated last year
- Mesh voxelization for Unity.☆1,505Updated 7 years ago
- Unity Built in Shaders☆958Updated 3 years ago
- Fontainebleau demo☆1,162Updated last year
- A Collection of Shader For URP(LWRP) Render Pipeline