alelievr / HDRP-Custom-PassesLinks
A bunch of custom passes made for HDRP
☆1,385Updated 7 months ago
Alternatives and similar repositories for HDRP-Custom-Passes
Users that are interested in HDRP-Custom-Passes are comparing it to the libraries listed below
Sorting:
- Unity unlit screen space decal shader for URP. Just create a new material using this shader, then assign it to a new unity cube GameObjec…☆1,308Updated 2 years ago
- Various shaders.☆1,820Updated this week
- Fur shader implementation for URP☆1,229Updated 2 years ago
- Example project to draw 1million grass instances on mobile☆1,635Updated 4 years ago
- Source code for Outline Shader tutorial for Unity. Detects edges in a scene using the depth and normals buffers.☆915Updated 4 years ago
- Fracture any mesh at runtime☆1,236Updated 4 years ago
- ☆1,408Updated 7 months ago
- A stylized water shader (and material presets) for Unity.☆1,002Updated 4 years ago
- A collection of custom post processing effects for Unity☆2,276Updated 4 years ago
- A bunch of shader examples created in Unity (ShaderGraph & Built-in) 🧙✨☆1,079Updated last year
- Fontainebleau demo☆1,149Updated 11 months ago
- Source code for Grass Shader tutorial for Unity. Generates blades with a geometry shader, tessellates input mesh to control density.☆849Updated 3 years ago
- Noise shader library for Unity☆1,285Updated 6 months ago
- unity shader tutorials☆1,020Updated 4 years ago
- A Unity plugin to create curved content in real-time with bézier curves☆1,086Updated 2 years ago
- Automatic LOD generation + scene optimization☆1,989Updated last year
- Screen-space outlines for Unity3d.☆1,336Updated 2 years ago
- A bezier spline solution for Unity 3D with some utility functions (like travelling the spline with constant speed/time)☆1,342Updated 2 months ago
- Utility to combine color channels from different textures into a single output.☆821Updated 9 months ago
- A Collection of Shader For URP(LWRP) Render Pipeline☆656Updated 2 years ago
- ☆949Updated last year
- A 3D scan/sonar-like post-processing effect for Unity. Essentially a visualization of a spherical signed distance field (SDF).☆889Updated last year
- This project contains a collection of Custom Renderer examples. This will be updated as we refine the feature and add more options.☆2,174Updated 2 years ago
- Raymarching Shader Generator in Unity☆1,384Updated 3 years ago
- Blit Render Feature for Universal RP's Forward Renderer. Set specific source/destination via camera source, ID string or RenderTexture as…☆650Updated last year
- 💡✨Custom lighting functions/sub-graphs for Shader Graph, Universal Render Pipeline. (See Readme!)☆667Updated 3 weeks ago
- Spaceship Demo - AAA Playable First person demo showcasing effects made with Visual Effect Graph and rendered with High Definition Render…☆1,133Updated 2 years ago
- Reusable RendererFeature of MobileScreenSpacePlanarReflection☆1,126Updated 2 years ago
- Example project for Unity 2020.1 Mesh API improvements☆742Updated 2 years ago
- Source code for Toon Shader tutorial for Unity. Has specular, rim lighting, and can cast and receive shadows.☆908Updated 6 years ago