Watercolor effect for Unity URP/HDRP
β566Aug 28, 2023Updated 2 years ago
Alternatives and similar repositories for KinoAqua
Users that are interested in KinoAqua are comparing it to the libraries listed below
Sorting:
- Flip book effect with HDRP and KinoAquaβ84May 24, 2022Updated 3 years ago
- π§π¨ Experiments with watercolour-like shader effects. Made using Shader Graph. Unity 2020.1.2f1, URP 8.2.0β211Oct 28, 2020Updated 5 years ago
- Reusable RendererFeature of MobileScreenSpacePlanarReflectionβ1,164Nov 14, 2022Updated 3 years ago
- custom procedural sky renderers for HDRPβ64May 29, 2024Updated last year
- Basic asset collection for Unity Shader Graphβ197Dec 4, 2025Updated 3 months ago
- Unity VFX Graph custom asset libraryβ289Dec 4, 2025Updated 3 months ago
- VAT (Vertex Animation Texture) with Unity Shader Graph and Visual Effect Graphβ945Dec 15, 2021Updated 4 years ago
- Unity VFX Graph samples with SDF (signed distance field)β955Oct 8, 2024Updated last year
- Unity primitive mesh generator as an asset importerβ351Nov 30, 2025Updated 3 months ago
- (Unity Shader Graph) Rhythmic flashing effectβ69Updated this week
- Test project for the water surface feature (Unity 2022.2)β89Jan 24, 2023Updated 3 years ago
- Multi-functional shader for the Particle System that supports Universal Render Pipeline (URP) of Unity.β1,502Dec 24, 2025Updated 2 months ago
- (1)Add a new Quad GameObject (2)Use this shader (3)Done! Now you have billboard lens flare shader for URP!β485Feb 23, 2023Updated 3 years ago
- Skinned mesh sampling with VFX Graphβ1,130Oct 12, 2022Updated 3 years ago
- Simple post effects for Unity URP using Shader Graphβ142Jul 19, 2022Updated 3 years ago
- Universal Render Pipeline Shaders for Smoke Lighting (Normal, 6-Way + ASTA Workflows) for VFX Graph and Shurikenβ253Mar 19, 2022Updated 3 years ago
- [Unity] GPU-optimized marching cubes isosurface reconstructionβ467Aug 12, 2024Updated last year
- Temporal Anti-Aliasing(TAA) for Unityβs Universal Render Pipelineβ492May 16, 2022Updated 3 years ago
- A bunch of custom passes made for HDRPβ1,416Dec 19, 2024Updated last year
- Mixture is a powerful node-based tool crafted in unity to generate all kinds of textures in realtimeβ1,337Dec 20, 2025Updated 2 months ago
- A collection of custom post processing effects for Unityβ2,361Nov 23, 2020Updated 5 years ago
- A Toon Shader in Unity Universal Render Pipeline.β1,283Feb 16, 2024Updated 2 years ago
- Example project to draw 1million grass instances on mobileβ1,680Nov 25, 2020Updated 5 years ago
- Examples of geographical data visualization with Unity VFX Graphβ440Sep 9, 2024Updated last year
- A collection of procedural motion scripts for Unityβ247Dec 8, 2025Updated 3 months ago
- Fur shader implementation for URPβ1,343Jan 5, 2023Updated 3 years ago
- Textureless fog particles using a highly customizable shader to attenuate noise values.β526Jun 6, 2023Updated 2 years ago
- Planar reflections for Unity's Universal Render Pipeline.β593Jun 21, 2022Updated 3 years ago
- Screen Space Reflection for Unity URP (Universal Render Pipeline).β197Sep 6, 2023Updated 2 years ago
- Raymarching Shader Generator in Unityβ1,404Jul 30, 2022Updated 3 years ago
- Unity unlit screen space decal shader for URP. Just create a new material using this shader, then assign it to a new unity cube GameObjecβ¦β1,335Sep 16, 2022Updated 3 years ago
- Low-latency Audio Signal Processing plugin for Unityβ1,681Oct 10, 2025Updated 5 months ago
- Audio reactive Unity VFX with LASPβ696Mar 31, 2025Updated 11 months ago
- UniversalRP Toon Shader with ShaderGraphβ609Jan 17, 2025Updated last year
- Special Effects with Skinned Mesh in Unityβ3,541Oct 17, 2019Updated 6 years ago
- Additional tools for Visual Effect Artistsβ1,244May 19, 2025Updated 9 months ago
- JTRP : Unity HDRP ToonShading Render Pipeline (Preview)