OskarSigvardsson / unity-delaunay
A Delaunay/Voronoi library for Unity, and a simple destruction effect
☆810Updated last year
Alternatives and similar repositories for unity-delaunay:
Users that are interested in unity-delaunay are comparing it to the libraries listed below
- A Unity plugin to create curved content in real-time with bézier curves☆1,067Updated last year
- Source code for Outline Shader tutorial for Unity. Detects edges in a scene using the depth and normals buffers.☆905Updated 4 years ago
- Example project for Unity 2020.1 Mesh API improvements☆727Updated 2 years ago
- Global fog effect for Unity☆939Updated 9 years ago
- Gameplay Ingredients for your Unity Games - A collection of runtime and editor scripts that ease simple tasks while making games and prot…☆624Updated 2 years ago
- Test of a frosted glass material in Unity.☆864Updated 9 months ago
- Shading models for Unity’s Universal Render Pipeline.☆1,001Updated 3 months ago
- Custom Nodes for Unity Shader Graph☆601Updated 3 years ago
- Raymarching Shader Generator in Unity☆1,362Updated 2 years ago
- Source code for Grass Shader tutorial for Unity. Generates blades with a geometry shader, tessellates input mesh to control density.☆843Updated 3 years ago
- paint 3D ivy in the Unity Editor, watch procedurally generated meshes simulate growth and clinging in real-time☆789Updated 2 years ago
- A mesh-based PBR decal system for Unity's universal render pipeline.☆590Updated 9 months ago
- Used for drawing runtime gizmos in builds and editor (Unity3D)☆561Updated last month
- Projection Decals for Unity's Universal Render Pipeline.☆532Updated last year
- Ruppert's Delaunay Refinement Algorithm in Unity☆575Updated 8 years ago
- Collection of shaders and visual effects created for Unity 3D.☆599Updated last year
- Modified Shader Graph package implementing Procedural Stochastic Texturing☆587Updated 5 years ago
- A bezier spline solution for Unity 3D with some utility functions (like travelling the spline with constant speed/time)☆1,235Updated last week
- 頂点の位置と法線を、Texture2Dに保存しておく。ARGBFloatとか、HDR Textureを使用したバージョン☆800Updated 3 years ago
- A C# port of CSG.js by Evan W (http://evanw.github.io/csg.js/).☆648Updated 9 months ago
- Tool that allows switching different baked lightmap sets on a unity scene at runtime.☆694Updated 3 months ago
- A Collection of Shader For URP(LWRP) Render Pipeline☆653Updated 2 years ago
- Extended version of the Reorderable List in Unity☆642Updated 4 years ago
- Water Buoyancy Simulation for Unity☆929Updated 5 years ago
- Fracture any mesh at runtime☆1,161Updated 3 years ago
- Noise shader library for Unity☆1,244Updated last month
- CG shader for unity3D to create a cross section through meshes☆578Updated 5 years ago
- This repository hosts a shader for Unity3D whose main goal is to facilitate the creation of neon-like signs, conveyor belts and basically…☆717Updated 3 years ago
- Utility to combine color channels from different textures into a single output.☆757Updated 4 months ago
- Volumetric Fog for Unity☆787Updated 4 years ago