MirzaBeig / Post-Processing-ScanLinks
A 3D scan/sonar-like post-processing effect for Unity. Essentially a visualization of a spherical signed distance field (SDF).
☆889Updated last year
Alternatives and similar repositories for Post-Processing-Scan
Users that are interested in Post-Processing-Scan are comparing it to the libraries listed below
Sorting:
- A custom renderer feature for screen space outlines☆655Updated last year
- 💡✨Custom lighting functions/sub-graphs for Shader Graph, Universal Render Pipeline. (See Readme!)☆667Updated 3 weeks ago
- Open source mesh slicing/fracturing utility for Unity☆1,006Updated last year
- A stylized water shader (and material presets) for Unity.☆1,002Updated 4 years ago
- Fracture any mesh at runtime☆1,236Updated 4 years ago
- Blit Render Feature for Universal RP's Forward Renderer. Set specific source/destination via camera source, ID string or RenderTexture as…☆650Updated last year
- Unity unlit screen space decal shader for URP. Just create a new material using this shader, then assign it to a new unity cube GameObjec…☆1,308Updated 2 years ago
- UI blur (translucent) effect for Unity.☆683Updated 2 months ago
- Textureless fog particles using a highly customizable shader to attenuate noise values.☆493Updated 2 years ago
- Fur shader implementation for URP☆1,229Updated 2 years ago
- 🌔 Toon shader for Unity's Universal Render Pipeline.☆444Updated last year
- A Collection of Shader For URP(LWRP) Render Pipeline☆656Updated 2 years ago
- Adds various noise generation nodes to Unity Shader Graph, including 3D noise nodes.☆619Updated last year
- Source code for Outline Shader tutorial for Unity. Detects edges in a scene using the depth and normals buffers.☆915Updated 4 years ago
- Unity package for versions 2022.3 and Unity 6. Adds support to render volumetric lighting for both the main and additional lights in URP.…☆505Updated 2 months ago
- A mesh-based PBR decal system for Unity's universal render pipeline.☆597Updated last year
- Gameplay Ingredients for your Unity Games - A collection of runtime and editor scripts that ease simple tasks while making games and prot…☆626Updated last month
- Unity asset for adding outlines to game objects☆556Updated last year
- A bunch of shader examples created in Unity (ShaderGraph & Built-in) 🧙✨☆1,079Updated last year
- A bunch of custom passes made for HDRP☆1,385Updated 7 months ago
- Source code for Toon Shader tutorial for Unity. Has specular, rim lighting, and can cast and receive shadows.☆908Updated 6 years ago
- A visual tool that allows you to create animated sequences of tweens and tweak them on editor time.☆1,088Updated 4 months ago
- ☆949Updated last year
- Utility to combine color channels from different textures into a single output.☆821Updated 9 months ago
- Unity package to help having a clearer Hierarchy view, organizing everything in a “tree view” and including extra informations like Compo…☆658Updated 8 months ago
- Node Based Dialogue System for Unity☆891Updated 2 years ago
- A Toon Shader in Unity Universal Render Pipeline.☆1,232Updated last year
- A decentralized audio playing system for Unity, designed for simplicity and built to scale!☆666Updated 2 weeks ago
- Unity Standard Asset Controllers☆624Updated 2 years ago
- This tool finds unreferenced assets by scanning all files in your Unity project.☆676Updated 5 months ago