Janos95 / PhasefieldsLinks
☆19Updated 4 years ago
Alternatives and similar repositories for Phasefields
Users that are interested in Phasefields are comparing it to the libraries listed below
Sorting:
- A simple feature-preserving isotropic remesher based on edge flips, edge collapses and vertex repositioning☆54Updated last year
- Automatic differentiation for glsl☆28Updated 4 years ago
- FlatlandRT is a 2D ray tracer visualization tool☆76Updated last week
- TinyMesh is a light-weight mesh processing library in C/C++.☆97Updated last year
- The ultimate mesh handling library☆59Updated 2 months ago
- Discrete Conformal Equivalence of Polyhedral Surfaces☆105Updated 2 years ago
- RTX path tracing + GPU closest point queries (Vulkan)☆21Updated last year
- ☆25Updated 6 years ago
- Supplemental source code for "A Halfedge Refinement Rule for Catmull Clark Subdivision"☆39Updated 7 months ago
- ☆29Updated 5 years ago
- My infamous LibSL library☆33Updated this week
- TinyVDBIO header-only C++ OpenVDB IO library☆37Updated 3 years ago
- Code for fast approximate generalized winding number (solid angle) computation for triangle soups☆142Updated 4 years ago
- Implementation of my HPG2020 paper: Quadratic Approximation of Cubic Curves☆41Updated 5 years ago
- LineVis is a visualization tool for rendering dense sets of 3D lines.☆96Updated last week
- A position-based physics engine☆18Updated 2 years ago
- 🔺 Fast and simple polygon triangulation library.☆43Updated 7 years ago
- Guaranteed-robust intrinsic triangulations for surface mesh processing! (C++ demo app)☆30Updated 2 years ago
- Dual Marching Cubes Implementation in C++☆65Updated 4 years ago
- Convex Polyhedral Meshing for Robust Solid Modeling☆60Updated last month
- Implementation for "Bounding Volume Hierarchy Optimization through Agglomerative Treelet Restructuring"☆56Updated 10 years ago
- Corresponding Code for the SIGGRAPH Asia paper "Nested Cages"☆83Updated last month
- Source code repository accompanying the scientific paper "Finding Efficient Spatial Distributions for Massively Instanced 3-d Models" (S.…☆16Updated 5 years ago
- Renderer and BVH traversal library☆59Updated 10 months ago
- A simple implementation of fluid-rigid-body coupling in 2D, using the method of Batty et al. 2007☆50Updated 8 years ago
- SPH simulation in Vulkan compute shader.☆49Updated 3 years ago
- A public domain/MIT header-only marching cube implementation in C++ without anything fancy.☆46Updated 2 years ago
- Voxelization of a triangle in 3D. Pure math demo.☆35Updated 3 years ago
- NanoPM, single header only PatchMatch☆75Updated 3 months ago
- ☆21Updated last year