Janos95 / PhasefieldsLinks
☆19Updated 4 years ago
Alternatives and similar repositories for Phasefields
Users that are interested in Phasefields are comparing it to the libraries listed below
Sorting:
- A simple feature-preserving isotropic remesher based on edge flips, edge collapses and vertex repositioning☆53Updated last year
- The ultimate mesh handling library☆60Updated last month
- My infamous LibSL library☆33Updated 3 months ago
- Implementation of my HPG2020 paper: Quadratic Approximation of Cubic Curves☆42Updated 5 years ago
- TinyMesh is a light-weight mesh processing library in C/C++.☆99Updated 2 years ago
- A position-based physics engine☆18Updated 3 years ago
- Discrete Conformal Equivalence of Polyhedral Surfaces☆109Updated 2 years ago
- Dual Marching Cubes Implementation in C++☆65Updated 5 years ago
- Guaranteed-robust intrinsic triangulations for surface mesh processing! (C++ demo app)☆32Updated 2 years ago
- Supplemental source code for "A Halfedge Refinement Rule for Catmull Clark Subdivision"☆40Updated last year
- Real-time 2D fluid simulator with lots of visualization options.☆38Updated 4 years ago
- Code for fast approximate generalized winding number (solid angle) computation for triangle soups☆143Updated 4 years ago
- A public domain/MIT header-only marching cube implementation in C++ without anything fancy.☆46Updated 2 years ago
- Automatic differentiation for glsl☆29Updated 4 years ago
- Source code repository accompanying the scientific paper "Finding Efficient Spatial Distributions for Massively Instanced 3-d Models" (S.…☆16Updated 5 years ago
- SPH simulation in Vulkan compute shader.☆49Updated 3 years ago
- TinyVDBIO header-only C++ OpenVDB IO library☆38Updated 3 years ago
- An algorithm for Structured Volume Decomposition☆39Updated 10 months ago
- Tiny Mesh utilities(e.g. compute half-edge data structure) in C++11☆40Updated 6 years ago
- FlatlandRT is a 2D ray tracer visualization tool☆77Updated this week
- NanoPM, single header only PatchMatch☆77Updated 8 months ago
- A simple implementation of fluid-rigid-body coupling in 2D, using the method of Batty et al. 2007☆51Updated 9 years ago
- Voxelization of a triangle in 3D. Pure math demo.☆36Updated 2 months ago
- ☆29Updated 5 years ago
- RTX path tracing + GPU closest point queries (Vulkan)☆21Updated last year
- A 3D viewer bootstrapping library☆12Updated 2 years ago
- Robust geometric predicates☆63Updated last year
- A simplicial mesh structure that supports general non-manifold meshes and associated data☆40Updated 12 years ago
- A transfer function widget implemented using ImGui☆19Updated 3 years ago
- Generating Trees with a Space Colonization Algorithm☆46Updated 7 years ago