Janos95 / Phasefields
☆19Updated 3 years ago
Alternatives and similar repositories for Phasefields:
Users that are interested in Phasefields are comparing it to the libraries listed below
- ☆10Updated 4 years ago
- An algorithm for Structured Volume Decomposition☆38Updated last month
- geogram OpenNL pluggable software module☆10Updated 4 months ago
- A simple feature-preserving isotropic remesher based on edge flips, edge collapses and vertex repositioning☆52Updated 8 months ago
- DCGrid: An Adaptive Grid Structure for Memory-Constrained Fluid Simulation on the GPU☆22Updated 2 years ago
- A simple implementation of fluid-rigid-body coupling in 2D, using the method of Batty et al. 2007☆50Updated 8 years ago
- Quick and easy spatial localization with octree☆19Updated 3 weeks ago
- The ultimate mesh handling library☆56Updated 4 months ago
- Guaranteed-robust intrinsic triangulations for surface mesh processing! (C++ demo app)☆29Updated last year
- Curl-Noise Particle Flow using OpenCL☆21Updated 4 years ago
- A micro packet ray tracer☆14Updated 7 years ago
- Volume Manipulation Library☆16Updated last year
- TinyVDBIO header-only C++ OpenVDB IO library☆37Updated 2 years ago
- Sources for the paper Fast approximations for boundary element based brittle fracture simulation☆49Updated last month
- RTX path tracing + GPU closest point queries (Vulkan)☆21Updated last year
- Source code repository accompanying the scientific paper "Finding Efficient Spatial Distributions for Massively Instanced 3-d Models" (S.…☆16Updated 5 years ago
- A procedural geometry generation library for C++11☆8Updated 2 years ago
- ☆28Updated 4 years ago
- ☆32Updated 2 years ago
- Levelset-light is an open source C++ library for storing and manipulations on voxel data. It is used for representing geometry in fluid d…☆20Updated 6 years ago
- Gradients/Hessians for optimizing with rotation variables.☆26Updated 2 years ago
- A simplicial mesh structure that supports general non-manifold meshes and associated data☆40Updated 11 years ago
- My infamous LibSL library☆31Updated last week
- OpenGL SPH fluid simulation and rendering☆25Updated 3 months ago
- ☆13Updated 4 years ago
- A 2D fluid simuation that handles irregular geometery and viscosity☆28Updated 2 years ago
- Real-time fluid simulation using smoothed particle hydrodynamics (SPH) by taking advantage of GPU hardware ray tracing for particle neigh…☆11Updated last month
- Implementation for "Bounding Volume Hierarchy Optimization through Agglomerative Treelet Restructuring"☆56Updated 9 years ago
- A high-performance library for multi-physics simulations and geometric computation☆32Updated 4 years ago
- Optimization-based implicit material point method☆42Updated 4 months ago