naelstrof / URPUnityTerrainToolsLinks
Some brush-based tools for creating terrains in Unity. WIP
☆13Updated 4 years ago
Alternatives and similar repositories for URPUnityTerrainTools
Users that are interested in URPUnityTerrainTools are comparing it to the libraries listed below
Sorting:
- VertexMorph Instanced Terrain for Unity URP.☆21Updated 2 years ago
- A GPU-based real-time grass placement tool for Unity by Astrid Wilde. Currently only works in Unity's Standard Rendering Pipeline.☆10Updated 4 years ago
- Unity implementation of Dual Filtering Blur (or Dual Kawase Filtering Blur) with approximated linear radius scale parameter☆25Updated 4 years ago
- Sample implementation of mipmap fog using URP and ShaderGraph☆18Updated 6 years ago
- Height fog implementation for Unity☆19Updated last year
- Unity ECS implementation of a typical Culling system including Frustrum Culling and Occlusion Culling.☆21Updated 5 years ago
- ☆15Updated 4 years ago
- 批量替换shader工具☆20Updated last year
- Solution of Unity instancing mesh render with GPU culling.☆35Updated 3 years ago
- Unique Shadow in Lightweight Pipeline☆15Updated 7 years ago
- This is a project to implment dynamic GI in unity URP☆14Updated 2 years ago
- 在unity演示 建场方式 与 简单距离场阴影☆35Updated 4 years ago
- ☆35Updated 3 years ago
- Unity-URP-LinearSpaceUI☆18Updated 2 years ago
- 伪BSDF,使用着色器渲染方式,整合进urp lit,前向渲染有效,最大程度满足开发需求☆12Updated 3 years ago
- ExampleProject for InfinityRenderPipeline.☆22Updated last year
- 地形纹理合并与高性能渲染 内部提供2个工程 常规模式版本带性能优化 normal_vs 正确过渡无马赛克版本 hd_vs☆18Updated 2 years ago
- Tools for working with Spherical Harmonics in Unity☆23Updated last year
- ☆15Updated 2 years ago
- Work in progress voxel tracer. This is intended to be an offline solution for generating lighting/volumetrics.☆35Updated last year
- Improved version of unity's deferred decals system with layering and frustum culing☆30Updated 3 years ago
- generate SH from HDRI☆18Updated 3 years ago
- ☆16Updated 8 years ago
- 🌟 A Scriptable Render Pipeline (SRP) featuring modern high fidelity rendering techniques.☆72Updated 11 months ago
- ☆17Updated 7 years ago
- ground truth ambient occlusion in unity urp☆43Updated 3 months ago
- ☆28Updated 3 years ago
- LookdevCalibration☆14Updated 5 years ago
- ☆32Updated 2 years ago
- An unfinished prototype for a modular shader system for Unity. Please see link below.☆29Updated 5 years ago