LogicalError / CustomAssetMetadataLinks
A package which adds the ability to add metadata to assets in Unity
☆16Updated 7 months ago
Alternatives and similar repositories for CustomAssetMetadata
Users that are interested in CustomAssetMetadata are comparing it to the libraries listed below
Sorting:
- Unity Graphics Draw API wrapper for both play and edit mode☆22Updated last year
- Rule based SpriteAtlas Generator for Unity3D☆14Updated last year
- Use ECS and JobSystem to simulate billions unit on mobile platform.☆13Updated 7 years ago
- ☆13Updated 2 months ago
- A browser editor window to view all Unity built in styles.☆11Updated 7 years ago
- Easy-to-use versatile projectile shooting solution that takes both velocity and acceleration into consideration.☆28Updated last year
- Repository with patched or new constraints for Unity AnimationRigging package☆11Updated 8 months ago
- Curve layout component based on unity UGUI.☆12Updated 9 months ago
- Gameplay framework for building games using Unity Engine. I took heavy inspiration from Unreal Engine's gameplay framework.☆23Updated 2 years ago
- Render thousands of coins with varying jumping and flipbook animation with only 1 batch drawcall☆20Updated 2 years ago
- Planar reflections for Unity's Universal Render Pipeline.☆15Updated 5 months ago
- Extended Animation Framework for Unity based on Coroutines☆10Updated 8 months ago
- Editor GUI extension for drawing a drop area.☆12Updated 10 months ago
- .Net/Unity lightweight allocation free Task-like object☆15Updated 4 years ago
- ☆10Updated last year
- An experiment to write a faster/native version of SveltoECS's FasterDictionary☆16Updated 6 years ago
- C# port of dual quaternion skinning code from brainexcerpts/Dual-Quaternion-Skinning-Sample-Codes☆10Updated 3 years ago
- Custom Unity UI solution by Gentlymad Studios.☆18Updated this week
- ☆10Updated 4 months ago
- ☆14Updated last year
- A tutorials on CI using Unity and GitHub Actions. All tutorials include a example project.☆17Updated 4 years ago
- VGO is a 3D data format for Unity that can store Mesh, Texture, Material, Collider, Rigidbody, Cloth and Particle information.☆44Updated 7 months ago
- Prefab instance pool that is configurable in the Inspector, supports any engine Object type and is available as a serializable C# class, …☆19Updated 6 months ago
- Unity3D editor extension, made to simplify working with data.☆11Updated 5 months ago
- Real-time adaptive shadow cascade optimizer for Unity URP. Powered by variance.☆19Updated last month
- Small package to help using Unity's custom player loop.☆11Updated last year
- 清理 Unity 生成的 Library 文件夹(计划使用符号链接转存 Local 等Unity相关文件夹)删除API被注释掉了,想用自己改下☆10Updated last year
- UnityのCommand Line ToolをUnityEditor内から実行する為のEditor拡張☆8Updated 2 years ago
- T4 text template generative importer for Unity3D. 📝🏗☆17Updated 3 years ago
- Compare Unity's API between versions☆17Updated 3 years ago