JoseMiguelPizarro / DynamicFlowingFoamLinks
☆18Updated 4 years ago
Alternatives and similar repositories for DynamicFlowingFoam
Users that are interested in DynamicFlowingFoam are comparing it to the libraries listed below
Sorting:
- ☆32Updated 5 years ago
- This is a custom node for unity shader graph to create the parallax mapping effect☆38Updated 6 years ago
- ☆28Updated 5 years ago
- An example of Stencil Portal in Unity☆39Updated 4 years ago
- Unity project I'll be using to test out some shading and rendering techniques.☆20Updated 5 years ago
- Utility extensions for Unity standard Gradient class☆48Updated 5 years ago
- ☆22Updated 4 years ago
- World space normals texture for Unity's Universal Render Pipeline.☆52Updated 5 years ago
- Approximates a painterly effect using Unity, HDRP, and VFX Graph☆30Updated 5 years ago
- #NVJOB Shader for Unity SpeedTree. Old, Legacy.☆45Updated 2 years ago
- ☆37Updated 4 years ago
- Example of how to get a smooth fog effect in Unity 3D☆37Updated 8 years ago
- Particle system using Curl Noise for Unity.☆33Updated 6 years ago
- A collection of useful nodes and utils for Unity Shader Graph☆14Updated 6 years ago
- Skybox shaders for Unity.☆26Updated 6 years ago
- A simple shader which renders stylized wireframes while staying true (within reason) to the visual style of the Vectrex☆36Updated 3 years ago
- Control Unity Post-Process Effects with Timeline☆26Updated 6 years ago
- ☆24Updated 6 years ago
- Superformula 3D mesh generator with compute shaders☆47Updated 5 years ago
- modular particle system using compute shaders.☆31Updated 6 years ago
- Testbed project exploring the performance of Unity's Job System/Burst compiler combined with GPU mesh instancing.☆35Updated 3 years ago
- Using SRP to create a volumetric occlusion mask for objects to use in their render pass☆18Updated 7 years ago
- A vertex shader function that culls meshes with Squash/Stretch based on their distance to the player.☆17Updated 4 years ago
- allows for overriding timeline animations per animator☆47Updated 2 years ago
- A Texture3D Atlas Import Pipeline for Unity 2019.3 and newer.☆33Updated last year
- A Unity demo to show how to restore light cookies in SRP/LWRP/UWP framework template.☆32Updated 5 years ago
- ☆28Updated 4 years ago
- An unfinished prototype for a modular shader system for Unity. Please see link below.☆29Updated 5 years ago
- Allows you to easily add new shader globals to the Timeline feature in unity 2017☆60Updated 5 years ago
- ☆62Updated 6 years ago