[ICCV 2025 Hightlight] Implementation of paper: AAA-Gaussians: Anti-Aliased and Artifact-Free 3D Gaussian Rendering
☆63Nov 6, 2025Updated 10 months ago
Alternatives and similar repositories for AAA-Gaussians
Users that are interested in AAA-Gaussians are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- Official code release for "Efficient Perspective-Correct 3D Gaussian Splatting Using Hybrid Transparency"☆153Feb 18, 2026Updated 7 months ago
- RayGaussX: Accelerating Gaussian-Based Ray Marching for Real-Time and High-Quality Novel View Synthesis☆58Dec 5, 2025Updated 9 months ago
- Official code release for "INPC: Implicit Neural Point Clouds for Radiance Field Rendering" and "A Bag of Tricks for Efficient Implicit N…☆37Feb 23, 2026Updated 7 months ago
- [NeurIPS'2025] MaterialRefGS: Reflective Gaussian Splatting with Multi-view Consistent Material Inference☆52Jan 11, 2026Updated 8 months ago
- Ray Tracing 3D Gaussians in WebGL using Depth Testing☆48Jul 2, 2025Updated last year
- Serverless GPU API endpoints on Runpod - Get Bonus Credits • AdSkip the infrastructure headaches. Auto-scaling, pay-as-you-go, no-ops approach lets you focus on innovating your application.
- Physically-Plausible Image Signal Processing (PPISP) for Radiance Field Reconstruction☆460Updated this week
- Official implementation of LOD-GS☆32Jan 5, 2026Updated 8 months ago
- IBGS: Image-Based Gaussian Splatting (NeurIPS2025)☆35Jul 2, 2026Updated 2 months ago
- MEGS²: Memory-Efficient Gaussian Splatting via Spherical Gaussians and Unified Pruning☆66Feb 8, 2026Updated 7 months ago
- [ICCV 2025] RobustSplat: Decoupling Densification and Dynamics for Transient-Free 3DGS☆70Sep 16, 2025Updated last year
- [SIGGRAPH Asia 2025 - TOG] Official implementation of MILo: Mesh-In-the-Loop Gaussian Splatting for Detailed and Efficient Surface Recons…☆524Apr 3, 2026Updated 5 months ago
- [NeurIPS 2025] Anti-Aliased 2D Gaussian Splatting☆30Dec 1, 2025Updated 9 months ago
- Original reference implementation of "StopThePop: Sorted Gaussian Splatting for View-Consistent Real-time Rendering"☆255Mar 31, 2026Updated 5 months ago
- [ICCV 2025] Implementation of the paper: "StochasticSplats: Stochastic Rasterization for Sorting-Free 3D Gaussian Splatting"☆56Dec 5, 2025Updated 9 months ago
- Deploy on Railway without the complexity - Free Credits Offer • AdConnect your repo and Railway handles the rest with instant previews. Quickly provision container image services, databases, and storage volumes.
- The ICG Neural Radiance Fields and Novel View Synthesis Framework.☆43Sep 6, 2026Updated 3 weeks ago
- The code for the paper "Editable Physically-based Reflections in Raytraced Gaussian Radiance Fields"☆69Dec 3, 2025Updated 9 months ago
- Training code for "Radiance Meshes for Volumetric Reconstruction".☆321Sep 2, 2026Updated 3 weeks ago
- 3D Gaussian Flats: Hybrid 2D/3D Photometric Scene Reconstruction☆67Nov 26, 2025Updated 10 months ago
- [ICCV 2025] LongSplat: Robust Unposed 3D Gaussian Splatting for Casual Long Videos☆811Jan 19, 2026Updated 8 months ago
- [ICCV 2025 Highlight] No Pose at All: Self-Supervised Pose-Free 3D Gaussian Splatting from Sparse Views☆157Dec 5, 2025Updated 9 months ago
- Original reference implementation of "Analyzing the Internals of Neural Radiance Fields"☆11Apr 10, 2024Updated 2 years ago
- ☆97May 23, 2025Updated last year
- Stochastic Substitute Tree (SST) real-time demo☆21May 16, 2020Updated 6 years ago
- Simple, predictable pricing with DigitalOcean hosting • AdAlways know what you'll pay with monthly caps and flat pricing. Enterprise-grade infrastructure trusted by 600k+ customers.
- HoGS: Unified Near and Far Object Reconstruction via Homogeneous Gaussian Splatting☆105May 16, 2025Updated last year
- [ASPLOS 2026] CLM: Removing the GPU Memory Barrier for 3D Gaussian Splatting with CPU Offloading☆234Dec 8, 2025Updated 9 months ago
- Official implementation of On-the-fly Reconstruction for Large-Scale Novel View Synthesis from Unposed Images. A. Meuleman, I. Shah, A. L…☆584Sep 12, 2025Updated last year
- ☆310Oct 9, 2025Updated 11 months ago
- ☆121Feb 1, 2025Updated last year
- SPaGS: Fast and Accurate 3D Gaussian Splatting for Spherical Panoramas☆70Jul 25, 2025Updated last year
- ☆59Aug 13, 2026Updated last month
- Official Implementation of MGS: Matryoshka Gaussian Splatting☆40Jun 11, 2026Updated 3 months ago
- Project page for Neural Shell Texture Splatting (ICCV 2025)☆36Oct 14, 2025Updated 11 months ago
- GPU virtual machines on DigitalOcean Gradient AI • AdGet to production fast with high-performance AMD and NVIDIA GPUs you can spin up in seconds. The definition of operational simplicity.
- An efficient and research-friendly Gaussian Splatting framework described in the CVPR'26 paper "Faster-GS: Analyzing and Improving Gaussi…☆252Updated this week
- [CVPR 2025] MaskGaussian: Adaptive 3D Gaussian Representation from Probabilistic Masks☆101May 12, 2026Updated 4 months ago
- [ICML-2025] Official Pytorch implementation of "Perceptual-GS: Scene-adaptive Perceptual Densification for Gaussian Splatting"☆28Aug 23, 2026Updated last month
- ☆55Nov 12, 2025Updated 10 months ago
- Original reference implementation of "LAENeRF: Local Appearance Editing for Neural Radiance Fields"☆15Apr 10, 2024Updated 2 years ago
- Edit gaussian splatting models☆271Oct 16, 2025Updated 11 months ago
- Removing Transient Objects for 3D Scene Reconstruction☆61Mar 13, 2025Updated last year